Honestly, I don't buy the fact that the gun skill allows you to choose between one handed pistols or the huge, heavely weighted minigun, I think this is a flaw in the gameplay mechanics.
That's why I would like to suggest to Obsidian/Bethesda to introduce something that would improve and add more variety into the skills/builds: specializations.
Ture there are some perks that enhance some weapons (like the Shotguns,Laser weapons or Fire based weapons) but that just about it...wouldn't be nice to have some possibility to heavely focus on any sort of weapon type?
example
Specialization: Plasma (adds some bonuses for that kind of weapons)
/
Energy Weapons < - Specialization: Laser
\
Specialization: Pulse (from F2)
or
Spezialisation: Pistols (adds dual wield for example)
/
Guns < - Spezialisation: Shotguns
\
Spezialisation: Rifles
Like I said there is already some perks that somewhat do the job for SOME weapons/ammo but there's just not enough to allow more variety..
Anyway, this was just a suggestion not some sort of ten mandatory commandments
