Is it possible to adjust the items on the player to have stolen items in a seperate line, rather than mix them in with normal items?
For example, let's say I have 10 bowls, 3 are stolen....and they are the 2nd, 5th and 8th ones, but in order to find them, I'd have to drop all the others just to get to them.
A more prefered fix would be to have 8 bowls, and then below it (in red) the 3 stolen ones.
This makes fencing your stolen goods more easy, plsu it allows you to know if you have accidently picked up a stolen item.
I also found that some quests have a glitch where monsters have respawned when they shouldnt have.
For example, Shor's Stone has a spider infested mine. I went in, cleared out the mine, got paid and the miners went back to work. i come back a few days later, to find the mine reinfested again, but the miners are in there working until they get attacked by the spiders....but the mine is mean't to be cleared now.
I also found that Calcelmo's quest to kill the giant spider in the excavation site, but after you do so, and complete the quest, a few days later, the spider and its children respawn again.
I believe that fixing these few bugs will help the gameplay and make it easier, plus it is silly that the giant spider I just killed reappeared (and landed on my head) when I returned to that area, on my way to do another quest.
