Resetting INI files and FX files to original settings when u

Post » Wed Jul 18, 2012 1:12 am

...How do I do it? I couldn't install via BAIN or NMM because the files had to go in a non-standard location (the Skyrim folder) instead of the Data folder, and so I'm not sure how to reset the various INI and FX files to having their original settings.

If I deleted them all would Skyrim regenerate them from scratch? Does vanilla Skyrim even come with any FX files?
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..xX Vin Xx..
 
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Post » Wed Jul 18, 2012 10:39 am

Delete the INI files associated with them and the ones for Skyrim in the Skyrim folder and the Skyrim in (My )Documents. Verify the files. Then launch game.
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Holli Dillon
 
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Post » Wed Jul 18, 2012 9:55 am

Delete the ini filess in the Skyrim folder as well? There are like 10 in that folder. Which ones exactly? I don't mean the endseries. ini.
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Nicholas
 
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Post » Wed Jul 18, 2012 1:28 am

I said that because I don't know if ENB edits them at all since I don't use ENB stuff.

There are like 10 in that folder. Which ones exactly? I don't mean the endseries. ini.

The ones related to the ENB stuff and possibly the base game ones. In other words, anything that can be related to the ENB stuff or changed.
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Lance Vannortwick
 
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Post » Wed Jul 18, 2012 3:46 am

If I understand it correctly, and that's not saying much. If you delete the two ini files in the MyGames/Skyrim folder and relaunch, it will create new files for that folder.

I didn't think that an ENB would alter those ini settings anyway. I assumed you had to physically go into those files to make adjustments.

I copy a file to another location before I make any suggested tweaks to an ini. That way I can always revert to the original settings.

With most ENBs I have played around with, the only files I have messed with are the ones that are with the ENB. Namely the settings in the enbseries.ini

I make a folder on the desktop with the ones that go into the Skyrim folder. That way I have a checklist of what files were associated with that ENB. This ensures me that I removed them all when uninstalling.

I then make a FOMOD of the Data folder, of the ENB mod, that I can use with NMM like any other mod. Anything that adds or alters the Data folder, I want a mod manager to handle it.
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Anna Watts
 
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Post » Wed Jul 18, 2012 2:46 pm

If I understand it correctly, and that's not saying much. If you delete the two ini files in the MyGames/Skyrim folder and relaunch, it will create new files for that folder.

Correct.

I didn't think that an ENB would alter those ini settings anyway. I assumed you had to physically go into those files to make adjustments.

If installed with x(x)MM and a script, it can do it I believe. I also do not know if it had one do it manually.

With most ENBs I have played around with, the only files I have messed with are the ones that are with the ENB. Namely the settings in the enbseries.ini

Then you remove that file from the root directory or the Data directory as that one overrides the INI files in the (My )Documents directory.

I then make a FOMOD of the Data folder, of the ENB mod, that I can use with NMM like any other mod. Anything that adds or alters the Data folder, I want a mod manager to handle it.

I really don't recommend (x)xMM, but folks use what they want and we've already discussed this. :shrug: :tongue:
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Eliza Potter
 
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Post » Wed Jul 18, 2012 4:01 am

i always do this:
delete everything about the enb
load the game
i go to an interior cell (ie: breezehome)
i wait 2 game days
i make a clean savegame (a new save)
exit game
delete Renderinfo.txt (documents\my games\skyrim\)
install again enb
start the game
load the previous made clean savegame

i know, it could be boring...but it could save your game :)
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Nicholas
 
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Post » Wed Jul 18, 2012 2:51 pm

As I said in the other thread:
There's an ENB uninstaller on nexus, but I haven't used it.
Opethfeldt ENB provides a batch uninstall script that will work with any ENB.

But all you really have to do is remove d3d9.dll, and ENB will no longer be able to run. The rest are harmless configuration files.

In terms of configuration files, that depends, because other d3d injectors use fxh config files, too (like SMAA or FXAA). Some ENB configs provide both ENB and FXAA or ENB and SMAA.

d3d9.dll (or enbXXX.dll) are ENB or a 3rd party injector.
effect.txt is ENB.
Any other .fx or .fxh is either ENB, or a similar 3rd party injector. Sometimes there's also an extra directory of fxh files, too, I think it's usually called injFX.

EDIT: and enbseries.ini and enbpalette.bmp, can be deleted, of course.
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Scared humanity
 
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Post » Wed Jul 18, 2012 4:08 pm

i always do this:
delete everything about the enb
load the game
i go to an interior cell (ie: breezehome)
i wait 2 game days
i make a clean savegame (a new save)
exit game
delete Renderinfo.txt (documents\my games\skyrim\)
install again enb
start the game
load the previous made clean savegame

i know, it could be boring...but it could save your game :smile:

Well, I'm not working with a real save right now. I retired my original character a month ago and since then I've been investigating mods. I'm waiting to start the next character until I get my mod list selected, tested, and finalized. Right now I'm just using test dummy characters (and actually naming them Test Dummy) in God Mode to test out various mods, including ENBs.

I'm half tempted to simply do a fresh install of Skyrim, then copy the entire flippin' folder as a backup, and if I ever need to reset everything, just drag and drop the contents of the backup folder into the Skyrim folder and just let everything overwrite...although that wouldn't erase any added stuff.

Might just do a fresh install from Steam and see how long that takes. Anybody know if Steam has a maximum number of times you get to install a given game?
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Rodney C
 
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Post » Wed Jul 18, 2012 6:20 am

i know, it could be boring...but it could save your game :smile:
Thts is a good method to follow. I always make clean saves as well. I know it's overkill, but I go to coc qasmoke and set timescale to 1000000 and just wait a fee seconds, for 30 days to pass. Two is fine, I'm sure but I got into a habit of a 30 day clean save and it only takes a few seconds.


d3d9.dll (or enbXXX.dll) are ENB or a 3rd party injector.
effect.txt is ENB.
Any other .fx or .fxh is either ENB, or a similar 3rd party injector. Sometimes there's also an extra directory of fxh files, too, I think it's usually called injFX.

: and enbseries.ini and enbpalette.bmp, can be deleted, of course.
Tis is why I make the desktop folder to use as a checklist. I always completely uninstall all the files with the ENB as well as the d3d9.dll

Pending the ENB, I have used different versions. (102, 112, 113....) does that make any difference per the ENB?
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Queen of Spades
 
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Post » Wed Jul 18, 2012 7:08 am

Anybody know if Steam has a maximum number of times you get to install a given game?

There isn't one, as far as I know.
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Justin Bywater
 
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Post » Wed Jul 18, 2012 12:23 pm

Well, I'm not working with a real save right now. I retired my original character a month ago and since then I've been investigating mods. I'm waiting to start the next character until I get my mod list selected, tested, and finalized. Right now I'm just using test dummy characters (and actually naming them Test Dummy) in God Mode to test out various mods, including ENBs.

I'm half tempted to simply do a fresh install of Skyrim, then copy the entire flippin' folder as a backup, and if I ever need to reset everything, just drag and drop the contents of the backup folder into the Skyrim folder and just let everything overwrite...although that wouldn't erase any added stuff.

Might just do a fresh install from Steam and see how long that takes. Anybody know if Steam has a maximum number of times you get to install a given game?
This is exactly where I am with testing mods and ENBs. I just done the reinstall an saved the original Skyrim folder for this very thing. I posted this exact comment in the other thread, as I thought I was actually in this one. :blink:
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Evaa
 
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Post » Wed Jul 18, 2012 4:30 am

Yeah, part of me thinks it's a horribly inefficient waste of 37 frickin' GB on my HD, but then if the reinstall goes slowly, keeping a backup copy to just drag, drop and overwrite might be the way to go as a timesaver.
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He got the
 
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Post » Wed Jul 18, 2012 11:20 am

Geez, how the hell do I reinstall Skyrim via Steam? I don't see any "uninstall" or "install" options at all.
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Nick Jase Mason
 
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Post » Wed Jul 18, 2012 11:47 am

Geez, how the hell do I reinstall Skyrim via Steam? I don't see any "uninstall" or "install" options at all.
In the list of games in your library, the option should appear when you hover over the Skyrim game , to uninstall. IIRC, I just done it last night and I have slept since then.

EDIT : Even then, I delete all the Skyrim folders in the MyGams and the Steam folders, as it's not a complete uninstall, for me anyway.
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Marina Leigh
 
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Post » Wed Jul 18, 2012 3:51 am

Okay, thanks. I'll try that.
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sexy zara
 
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Post » Wed Jul 18, 2012 3:53 pm

Tis is why I make the desktop folder to use as a checklist. I always completely uninstall all the files with the ENB as well as the d3d9.dll

Pending the ENB, I have used different versions. (102, 112, 113....) does that make any difference per the ENB?
I do the desktop folder method, too. I switch back and forth between a lot of ENBs, and I save my favorites that way, for later comparison. But I also keep a big 20GB+ directory of all my installed and considering-to-be-installed mods, so I go back to the original archives if I need to figure out what to delete. But I try to save off my exact configs because I always tweak the config files.

enb 113 has some performance improvements and additional features over 102. I also think it renders slightly differently, in a way that effects some configurations but not others. I currently switch between 102, 113, and 114 (beta and has bugs). There's one config that I like a lot that really only looks right in 102.
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sarah
 
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Post » Wed Jul 18, 2012 2:57 pm

enb 113 has some performance improvements and additional features over 102. I also think it renders slightly differently, in a way that effects some configurations but not others. I currently switch between 102, 113, and 114 (beta and has bugs). There's one config that I like a lot that really only looks right in 102.
That's interesting to know. I was installing what ever version that may have been suggested on the front of the mod page. I assumed that the mod was working with that particular version when it was created and thus the suggested version. I didn't know if using a later version had any effects on performance or otherwise, if using another ENB? Like just run v113 for earlier ENB configs.
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jessica breen
 
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Post » Wed Jul 18, 2012 11:41 am

Ah, see, y'all are getting waaaaay over my head. I don't even know wtf "ENB" means, much less the various versions.
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steve brewin
 
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