If you have ever played there past games or fallout 3 then you should know that due to the game's size and every little thing in it there will be bugs, lots of them. That's why they put out patches and such. If you don't like the game take it to gamestop or something and trade it in. I'm sure with this being a new game you should get a pretty penny for it. As for who should bite the bullet, your the one who chose to buy the game. A little research and you would have found all the pros and cons of this game (just google "fallout new vegas" and you will see all kinds of stuff on glitches and patches. Another good way to check out a game before buying it is gamespot or ign. Awesome reviews and insider stuff. Its like buying anything, would you buy it based off of an assumption that it is good or look into it? It is an awesome game and if you wish to enjoy it you gotta give it some time for the dev's to come up with some fixes and stuff. Sorry if this doesn't help, I don't want to sound like a @$$ but you know...
That's a poor state that gaming companies have fallen into then. You can release a broken product and just expect everyone to gleefully sit there and stare at their tv, patiently waiting for the game to be fixed, like they should have done before it hit the street. Everyone has a semi-biased opinion of this game because the other games released by this company are actually good, and is one of the reasons I got this one. An established company should know by now, to make sure a game is fully operational BEFORE it's released. I don't mind any of the other glitches, but ones that literally make it so I can't
play the freaking game are completely unacceptable by any standard. And no, I don't think I'd should have to research something like "Does this game let you save? Is there a saving or save file corruption glitch for this game?", because as with my car anology: I'd never think to ask a car dealership if the wheels came with the car because, like everyone, you'd expect it to since it's something that is
vital to it's operation. I think it's a piss-poor way to make quick money off of fans of your previous work, and follow examples pioneered by something like MICROSOFT and it's OS's. And in a time where good games are getting increasingly hard to find, it sets a bad example to both new and experienced gaming companies.
Last thing is, I haven't tried to return it yet, because it is an opened product, and I'd have to argue/debate on the
product being faulty if I wanted all my money back. If unsuccessful, this new game would get probably a $30-$40(maybe) trade-in in store credit.
P.S Not trying to be an a$$