» Mon Jun 18, 2012 12:29 am
I have copied the saddlebone branch from the horse skeleton and added it to my skeleton. The player now moves with the mount, but I'm encountering two problems. One, the player does not animate on the mount (he sits but is totally stock still) and two, when I go over a slope he 'falls off' and is then in running animation on top of the mount!
If I overwrite my skeleton with the horse skeleton, of course my mount doesn't animate (expected) but interestingly the player does animate correctly (except for the 'falling off' bug).
Can anyone offer any thoughts? Did I miss something in copying the entire saddle branch over?
Also, mounting/dismounting locations, how are those set?
Thanks!
MeowCat, were you able to get your player to follow your mount by adding a saddlebone to the skeleton?