» Sat Apr 09, 2011 8:04 am
A few things, here.
- Honor for AFK_Weye to be mentioned at all, let alone in the same breath as the rest of his list.
- The author is aware of the uniqueness of Abandoned Mountain Shack, and has said as much in the comments to the article.
- Unlike some others in both comment threads, I think the author did a little bit more homework than might be obvious, or had the space to tell us. And let me elaborate on that a bit.
Seems to me that the best way to approach his list is to think of the six mods listed as representatives of larger categories of quest/adventure mods, since not all quest mods are created in anything like the same mold. I had a brief discussion with the author regarding the inclusion of AFK_Weye, and while I don't want to put words in his mouth, that was what I took away from it - more mods were played than the ones in the article, but he picked these.
In specific:
KOTN is the baseline DLC by which he measures, insofar as he does, the other mods. I have some issues with that, and you may feel free to go read my comment in the article's thread if you care to.
Lost Spires is, well, Lost Spires, and I think you could make an argument that it ought to be included just for being itself, but I think the intent was to include it as a representative of new guild-type questlines, though it is of course more than that.
Viconia and Vilja are obviously companion mods, and though I'm not a companion user, both are pretty constantly mentioned as being in the top of their class everywhere I look. A bit overrepresented as a category, but I think that makes sense - vanilla Oblivion has a, shall we say, certain lack of companions, which is a bit jarring if you're used to playing things like Ultima or Baldur's Gate (anything Bioware ever did, really).
Abandoned Mountain Shack fits in as a house mod and small quest mod. And, really, considering the unique features of the shack, this is probably the one to pick. Again, in terms of amount of talk about it, I'm not sure of anything close. Castle Seaview perhaps?
AFK_Weye, the author tells me, is meant to be representative and best in class for quest mods that are a collection of quests, without a single unifying arc. AFK_Weye has an arc to part of its quests, mind you, but I think his assessment is fair. I don't particularly care to beat my chest about my own work, so I'll let other people decide if AFK_Weye is really the best example of the type, but I think it's fair enough to say that it is an example.
As far as Hentai Mania goes, the author talked up it's Diablo 2-esque aspects a lot, which would seem to put it (I haven't played it) firmly in the "adventure" half of "quest/adventure" mods. I don't know that this is particularly the example I would have chosen - I think most people would say Ivellon (I hated it, personally, but I'm clearly a minority there), whereas I would pick something like The Ayleid Steps.
There are quibbles to be made about particular mods, and I think you could add in more or different sorts of categories, but given the constraints of space and time, for somebody who I would hazard the guess isn't a fanatic like many of us, I found it a reasonably good review and gateway into the rest of what's out there.