Rune trap triggers on cell load

Post » Wed Jun 20, 2012 10:45 pm

I'm trying to place a rune trap, but it triggers when the cell loads.
At first I thoght i just wasn't working, but then I place the COC in the same room and sure enough,...it triggers as soon as I COC into the cell.

My COC marker is a good distance away, so no question of me triggering it.

Any ideas what's causing this ?
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Matthew Warren
 
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Post » Wed Jun 20, 2012 5:53 pm

I'm also having a problem trying to get FXShrineofBoethiaOrb to show up ingame. This one doesn't even show up at when you coc into the cell.

Do these objects have to be scripted for them to show in a cell ?
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Travis
 
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