» Wed Jun 20, 2012 7:00 am
OP, thanks for starting this thread, as I was working in this very thing last night and never could get it to trigger. But my suspicion is that it was something I missed in the actual trigger primitive itself which are a little different than what we did in GECK. Could someone explain what we need to do differently now? I finally found a setting with a dropdown of what I assumed were different primitive types, and set mine for Trigger (of some type). I’m at the office right now, and can’t look, but I believe that’s what it was. Pretty much all I did was draw the Prim, give it an ID, and add the script to it and declare the Object Reference property. What did I miss?