If it is successful, I want to add a bleeding effect to the struck actor... the one with the script attached.
I declared the spell...
SPELL PROPERTY BleedingSpell AUTO
And I attempted to cause the struck actor to cast the bleeding spell on itself...
BleedingSpell.cast(Self , Self)
I also filled the property with the Bleeding Spell from the vanilla game. I updated the spell to have a magnitude of 10 with a duration of 10.
I can strike the target... and the strike succeeds according to my calculations, however, no health drain takes place at all.
Am I missing something?
