I Sense Boone Specific Story?

Post » Mon Mar 07, 2011 1:25 am

He's down right, atleast to me and a lot of others, the coolest, dimensional character in the game, besides Arcade for obvious reasons.

But he's pretty much that awesome, cold, level headed sharp shooter that millions of us always envision our characters to be anyway. And you bleed for him when you learn of his story - how the image was painted for you of his wife in his scope.

Anyone think (including you Obsidian!) that there will be some spin off, be it a short game, comic, or SOMETHING about Boone? I really think he, and the people involved in his design and story boarding specifically, deserve it. Just pure gold.

Discuss.
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Ally Chimienti
 
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Post » Sun Mar 06, 2011 1:57 pm

All Roads 2: All Naggy Snipers.
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Kaylee Campbell
 
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Post » Sun Mar 06, 2011 7:39 pm

All Roads: Ghost Vaquero
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RAww DInsaww
 
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Post » Mon Mar 07, 2011 1:19 am

A webcomic about all of the companions would be pretty damn awesome. I really liked them all, I found Lilly to be my least favorite though.
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herrade
 
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Post » Sun Mar 06, 2011 10:05 pm

I hope not; :sadvaultboy: I bashed his head in with spiked knuckles.
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Doniesha World
 
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Post » Mon Mar 07, 2011 2:07 am

Boon is my right hand guy.
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JeSsy ArEllano
 
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Post » Sun Mar 06, 2011 11:53 am

His story has really struck a note with people. I traveled mostly alone in Fallout3 but the companions in FNV have really expanded the world and made it a fuller, richer experience. A webcomic would be cool too.
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DAVId Bryant
 
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Post » Sun Mar 06, 2011 12:13 pm

Giant Rad scorpion totally owned him early on. :(
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maria Dwyer
 
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Post » Sun Mar 06, 2011 6:14 pm

His story has really struck a note with people. I traveled mostly alone in Fallout3 but the companions in FNV have really expanded the world and made it a fuller, richer experience. A webcomic would be cool too.

True, his story struck me differently then any other story in the game. Truely, this game needs more stories like this.
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Jamie Lee
 
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Post » Sun Mar 06, 2011 12:46 pm

Great story for Boone, that certain, but all should get something to varying degrees. Hell, ED-E is a remnant of DC, so something interesting could be there. Cass is just so much better than the others.
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Frank Firefly
 
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Post » Sun Mar 06, 2011 8:17 pm

A reminder that in war, not all causualties end up in a body bag. Some get up and walk out.

(And some people try to convince me that NV has bad writing...)
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Chelsea Head
 
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Post » Sun Mar 06, 2011 11:36 pm

A webcomic about all of the companions would be pretty damn awesome. I really liked them all, I found Lilly to be my least favorite though.

Lily was my least favorite as well.

i feels as if she was just put in there so we could have another Super mutant companion, and then just said "ya know it would be funny if she was a grandma"

Also when i first saw boone i was like "oh a withdrawn soldier, never seen this before" but after i did his side-quest i kinda liked him


Ps. if obsidian made a comic explaining what happened to each of the companions after the events of the story, that would be great. the only problem i see is that they would have to choose which ending to consider Canon.
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Ria dell
 
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Post » Sun Mar 06, 2011 1:52 pm

Glad to know I'm not the only one who became so attached to this character. Boone is a great addition to the game and without him, New Vegas would have had less emotional weight for me. I love how they designed his personality and made characters, like Manny and Carla, flawed and surprisingly nuanced which in turn makes them realistic, giving the player much to speculate on.

Love stories in the wasteland are a rare thing, so to see a couple torn apart in such a way is especially tragic. I felt a similar attachment with Reilly and Butcher in Fallout 3 and felt it was my duty to keep Butcher alive during that particular quest!

It would be neat to have a webcomic but it would probably have to take place sometime before the events of New Vegas due to the multiple endings.
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claire ley
 
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Post » Sun Mar 06, 2011 11:53 pm

I think that a webcomic for each of the companions would be amazing. I currently have Lily, and I can't stand her, going to go ditch her for Arcade here pretty soon :/

a webcomic would help solidify what is cannon and what is not for future games.
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Kanaoka
 
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Post » Sun Mar 06, 2011 11:29 am

Nice to see a lot of people comment on this. Good comments too. And, I agree completely with what the guy said about Lilly, lol. It really did seem like a second thought.
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Beulah Bell
 
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Post » Mon Mar 07, 2011 2:08 am

I think Tabitha or the guy praying to the Brahmin skull would have made for more interesting companions.
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ZANEY82
 
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Post » Mon Mar 07, 2011 1:38 am

I think Tabitha or the guy praying to the Brahmin skull would have made for more interesting companions.

i still wish Marcus played a bigger part in this game.
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Emmanuel Morales
 
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Post » Mon Mar 07, 2011 2:10 am

He's down right, atleast to me and a lot of others, the coolest, dimensional character in the game, besides Arcade for obvious reasons.

But he's pretty much that awesome, cold, level headed sharp shooter that millions of us always envision our characters to be anyway. And you bleed for him when you learn of his story - how the image was painted for you of his wife in his scope.

Anyone think (including you Obsidian!) that there will be some spin off, be it a short game, comic, or SOMETHING about Boone? I really think he, and the people involved in his design and story boarding specifically, deserve it. Just pure gold.

Discuss.



"Fallout: Boone's Leagcy" won't be a game, but a slide show of what happened to him at the end of NV. It'll be exactly like his ending(s) in NV, but people who can't leave well-enough alone will buy it in disbelief.
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Shannon Lockwood
 
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Post » Sun Mar 06, 2011 6:50 pm

A webcomic about all of the companions would be pretty damn awesome. I really liked them all, I found Lilly to be my least favorite though.



Lily was my least favorite as well.

i feels as if she was just put in there so we could have another Super mutant companion, and then just said "ya know it would be funny if she was a grandma"


I'm surprised, actually. I wish they would have expanded on her story, because it's quite sad. She was just a regular old grandma before being mutated, and the tapes of her grandchildren is all she really has left. Just reminds me of all those elderly folks whose families have more or less forgotten about them. Except in this case, her family, especially her beloved grandchildren, are likely long dead. Or are also Super Mutants.
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Melanie
 
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Post » Sun Mar 06, 2011 7:49 pm

And you bleed for him when you learn of his story - how the image was painted for you of his wife in his scope.

Not only his wife, but his unborn. :(
....while I wouldn't mind "more Boone" I'm not imaginative enough to think of a way to do it that would feel satisfactory to me. I guess I'd be afraid of ruining it or something. *scaredy-cat*
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Stephani Silva
 
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Post » Sun Mar 06, 2011 8:14 pm

I think Tabitha or the guy praying to the Brahmin skull would have made for more interesting companions.


haha oh wow. I agree. Atleast just to have that option there for people who wanted to be a goofy maniac, and travel the wasteland with another one at their side.

In either case, the game was more profoundly changed once you found a cure for the schizophrenia - resolving in some way their personalities, or at the very least, just making another impact on the game/what you've done in both directions.

Wow, they must have needed a road map for the If/Then/Else's they used in this game.
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Robert Bindley
 
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Post » Sun Mar 06, 2011 7:35 pm

Heh, Lily was my third favourite, after Arcade and Raul. I really did not like Boone at all. As a writer of questionable merit, I found him to be too stone cold for my tastes, too much of a Jean-Claude van Damme wannabe. It's fine for the mainstream yokels, but it really didn't work for me at all. I just wanted to see him get drunk at some point, break down, and laugh bitterly before crying out his pains. There's no life to the man, he doesn't make you believe or feel his story at all. He's a bit pathetic, really. *shrugs.* As always with opinions, your mileage will almost certainly vary to a quantifiable degree.

As for Lily, I found her interesting. Perhaps it's because I'm a bit of a psychology geek, but she's a fascinating character. There's so much pain to her, really, she's suffered so much, she's lived through and seen so much, it makes Boone's loss look laughable by comparison. She lost her family, her vault, she even lost her bleeding identity, her face, and she clings to humanity by a thread. The whole grandma thing is an act borne of that. And I'll try and explain where I'm coming from, so stick with me and be prepared for a wall of pseudo-intellectual fappery. That should've scared most people off, so I'll continue.

Lily... not sure how to begin conveying my feelings here, really. But I think there's much more of her there than she lets on. There is much more of her mind present than one might admit. This is something that old Doc Henry hints at in a bit of dialogue, but I hadn't heeded it much or given it a chance to percolate until I'd really spent some time with her. She's a really endearing character, who has a heart of gold despite all that she has to deal with, but there's so much to her, there are layers. Let me ask you: If you were to lose your face, and you ended up looking like a monster, how would you deal with it? Everyone has their own way, every person would find their own way.

And in the case of our endearing blue-skinned stealthy super mutant, she puts on an act. It's all an act, and I do believe she's aware that it is an act, but it's one that she needs. You see, she plays into the idea of what she might be to the person she's talking to, it's disarming, endearing even. You have this nightkin who was once a kindly grandma, and you'd expect it to be a bit confused. It's how she makes herself look harmless, and it's a way for her to get close to people and connect with them. Moreover, the act is a different way to weave the image of a kindly grandma into the minds of those who speak with her. She can't really do it by appearance so much any more, so she has the act. She acts as though you're one of her children, and you can't help but feel sorry for her, and in that moment you look past her being a nightkin.

She needs that act because it helps her feel human, when she puts on the act, people look at her and treat her differently. It's hard to see a nightkin when she's acting like that, and you begin to see the person beneath the face, you get an idea of what she's really like. She really is a kindly old lady, but she has to go to such incredible lengths to express this to you, since most people are rather closed-minded, when they see a super mutant or a nightkin, they expect a vicious brute, they expect a challenge, for the average man, I suspect the very sight of a super mutant is a challenge. So Lily does this, she dresses herself up, she tries to make herself small, and she puts on this act. And to a degree, it actually really does work.

Through the act, she begins to feel human again, like she's part of something, as though she has a family, a place in the world, and so she's valued by those whom at least look a little like the people she once knew. I think the act allows her to feel alive. And similarly, Leo is another act, or more an excuse, it's so hard for her to deal with being a nightkin, and to stay relatively sane the only thing she could do was create a gestalt like Leo to try and excuse her actions when she has a fit. It wasn't something she did, it was something Leo convinced her to do. It's how she rationalises a new, violent side that she never had before becoming a nightkin.

Because of all this, I find her a fascinating character. She might seem simply like a psychopathic nightkin who's so insane that it believes it's a kindly grandma at first, but that's simply closed-mindedness at work, isn't it? That's how narrowly we perceive the world around us. We are very limited in how we can look at things, but Lily puts in such an effort to be human, to seem human. That's why I find a certain sadness to her, there's a sense of loss there that none of the other characters can match up to. And by comparison, I feel nothing from Boone, you get so little of his pain or that anything drives him. He's just given up. Unlike Lily, he doesn't try. That's why contrary to most in this thread, I really dig Lily but I find Boone to be just a bit pathetic and washed up.
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Alan Whiston
 
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Post » Mon Mar 07, 2011 1:40 am

I hope not.
Boone was the... Wait.... Nope, Boone really is the most boring [censored] I've ever had in my party.
Even that [censored] Jaheira from BG2 would be more of a preferred choice than him.
I hate that giant ass with a passion.
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Dezzeh
 
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Post » Sun Mar 06, 2011 9:18 pm

I think they did a pretty good job telling Boones story in the game and theres really not much more to it.... He is really good at shooting women and kids so good in fact he gets a twofer when he does in his wife.....thats about it..



Ok that seems a bit mean so I will tone it down a bit.. All of the followers stories (except flybot heh and robomutt as they do not really talk) seemed clever and real to me.. personally I liked veronicas the best (trying to leave the brotherhood version) as it brought back memories of the brotherhood I know. But Boones was quite good when you do both his quests and i find it funny as hell that the whole town hated his wife as she was not really a great person but he did love her.
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Catherine Harte
 
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Post » Sun Mar 06, 2011 2:18 pm

Meh. If you don't see how incredible the story of Rex is, then you have no romance to you. 'Robomutt' is actually one of the more interesting characters of the game.

He's been alive for as long as Raul, and for a dog, he's seen a lot. But what makes him especially interesting is what he is, and what he represents. Rex could continue going for a very, very long time, and therefore, to any brain he's host to, he offers pseudo-immortality. He's almost like a doggy hivemind, and that's absolutely fascinating. Even better, if you pick the correct brain for him (which takes learning about his personality), then you'll see in the ending that the two minds integrate into one.

Essentially, Rex could keep doing this, housing brain after brain, one lucky dog, somewhere, gets to continue on instead of dying, joining the canid mind communion that is Rex. It's just interesting that--for whatever reason--Rex's hardware actually keeps backups of prior brains, so they all meld into one, eventually. And that really is pseudo-immortality, of a sort. Or at least, very long lived, for as long as he does last out. I could see Rex being a recurring character, being known all over the wastes as the companion of a number of heroes. In fact, Rex is about the cleverest approach I've ever seen to a non-sapient character in a game. Usually, there's not much you can do with that sort of concept, but Obsidian must really have wracked their brains for this one, because they came up with something truly unique.

And as the story progresses, you learn of Rex's endeavours, he's stood at the side of some pretty important people, and I have a feeling that he'll continue to. There'll be many a tale of a faithful cyberdog in the wastes, I think. And it'll be a real moment for many future Fallout scholars when they realise just how many of these cyberdogs are actually one and the same. Not a vast array of beasts all named Rex, just one, one that wanders a lot, and one that seems to never die.

Rex is quite a romantic idea, really.
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