Setting a fixed price

Post » Tue Jun 19, 2012 12:19 am

Hi all,

This is probably going to sound stupid, but I cannot figure how to set a fixed price for weapons/armors. Some weapons, like the Ebony Blade and Wuuthrad will always have the same price, but others will have a dynamic price.

I'm working on a personnal mod that changes prices for daedric artifacts (amongst other aritfacts) so I feel like I've achieved something. For example Spell Breaker was worth a fortune in Morrowind (115000 septims) and when I set that price in the CK, when I boot up my game it will display 116513 (for example). My mod also aims at me not selling the artifacts by error. It happened to me with Namira's ring. Its cheap value makes it sellable... I also feel that a random master robe of restoration should not be worth more than a coveted artifact of legends :D

So, how do I set price in stones?

Cheers!
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Hazel Sian ogden
 
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Post » Mon Jun 18, 2012 3:59 pm

Don't think you can --- the price will always vary depending on your various stats and the stats of the merchant and how good of a deal they are willing to give you based on previous encounters etc. - so I do not think there is a way to have an item always sell for a specific price.
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Roberta Obrien
 
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Post » Tue Jun 19, 2012 6:47 am

Thanks for the reply man. That svcks if this is the case. I still don't understand how several items are not influenced though.

Cheers!
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Quick draw II
 
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