Short list of issues I have encountered so far

Post » Sun Mar 06, 2011 4:31 pm

Well, where to begin-

**game content related info here, do not read unless you don't mind hearing about stuff you may not have seen yet, but no spoilers, I promise**

There's the obvious crash while trying to complete the Heck Gunderson Beef mission, but I will not tell any details about the mission. I did manage to complete it, although, I am not sure it was a good idea, as my game seems to have gotten rather crashy since I did. probably just a coincidence.

At one point, on a mission, you can kill some Legion people and take their spears. Some items found on missions seem to weigh different amounts and have different value than items not found in missions even though otherwise they are identical. The issue with the spears is that when you get to 27 spears, the counter for spears resets and starts counting from 1 again.

Similar issue with lottery tickets in the value department, some are worth 10, some are worth .6 .

If you go to the doctor in mormon fort and she is asleep, wake her up and ask her to heal your radiation sickness, she will give you medicine, and then lie down in the air and go back to sleep briefly while she waits for it to work. rather odd.

I have noticed (since the game started to get buggy) that [tab] often does nothing, [E] often results in the [bzzt] sound for no action, and many times you cannot holster your weapon or stand up.

not sure if this is an issue or not, but the white glove society mask makes your head look like chauncey's.

four-legged creatures like the geckos and nightstalkers seem to get hung up on rolling landscape quite easily, making them sitting ducks and too easy to kill in some cases. they often look like they are running on their faces.

I do software QA all day for my real job, so, it feels a bit odd putting this here with no screen shots or other supporting documentation, but I hadn't expected this many issues with NV, so I really haven't been tracking things so much.
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Jimmie Allen
 
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Post » Sun Mar 06, 2011 6:50 am

I haven't played NV, but that whole "items in mission do not weigh the same as items out of missions" probably results from them being copied as mission-specific items (so you wouldn't get credit if you had them before,) and that the item they were copied from was tweaked a bit, but the Devs failed to do the same for the mission-specific items.

Again, I'm assuming here. Can you get specific in that regard, so someone else can fire up a GECK and see if my assumption is true?

I'm, quite frankly, shocked about the amount of bugs I'm seeing here... that seems to be Mothership: Zeta bug levels, not new-game bug levels... let's hope most of them get fixed in the next patch...
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Jessica Thomson
 
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