» Sun Jun 19, 2011 6:15 pm
Requirements: Lvl 30
Back To Back: When engaged in a battle with 7 enemies or more your companions gain +2 Nerve
Requirements: Lvl 10, AGI 6, END 5
Gymnast: When wearing clothing you get +2 Agility and +1 Endurance
Requirements: Lvl 22
Eye Of The Mutant: For each hundred radiation you've received you get -0.3 spread with all weapons.
Requirements: Lvl 20
Walking Tank: When wearing [Heavy] armor you cannot receive criticial hits or knockdowns from enemies.
Requirements: Lvl 4 END 6
Radtox: If you're addicted to a chem then you automatically detox yourself if you have 200 radiation.
Requirements: Lvl 12, END 6
The Comfortable Glow: You get no negative effects from 200 radiation (2 ranks, 2nd: 400 radiation)
Superior Defender
Lvl 30
When standing absolutely still you get +20% reloading speed, +3 DT and +15% VATS accurcy/-0.4 spread real time.
Battle Cry
Lvl 18
When enemies are very close to you you rally your companions to give them more courage. (+3 Nerve)
Safe At A Distance
Lvl 12
If you're 35+ meters away from an enemy you feel safer and get a bonus to accurcy.
Atlas' Throwing Arm
Lvl 16, STR 7, AGI 7, Melee 70
Thrown weapons fly +30% farther and you get +15 DAM with all Melee throwing weapons. (2 ranks.)
Rad Stomach
Lvl 8, END 5, Survival 60
All consumables (not drugs) give no radiation.
Le Spy
Lvl 30
Not even elite enemies notice you in your disguise.
Rat God Incarnate
Lvl 4, Survival 40
In VATS you get the option to call for rats assistance, a random number of tougher than usual molerats and giant rats will spawn nearby and rush to your assistance.
Nuclear Anomaly
Lvl 28, END 6, Survival 90
In VATS you get the option to release your ratiation levels in a deadly mushroom cloud.
Details: for every 3 radiation you deal 1 damage. 300 radiation = 100 damage, 900 radiation = 300 damage. If your health decreases to 20%- then you automatically release the radiation explosion.
Like The Back Of My hand
Lvl 24, Lockpick 90
You get +33% to [Force Lock]. (2 ranks.)
Trail And Error
Lvl 28, Science 90
When at a chemistry set you can now craft your own chems and medicine.
Details: Like the spell-creation system in Oblivion you can choose the effects of the drug, the stronger the drug the worse the withdrawal is going to be, the longer it's going to take to detox and the more chance you have to become addicted to it.
Mojave Slasher
Lvl 30, Melee 90
You are the master in using knifes.
Details: +20% attack speed, +15DAM, +5% critical chance, +50% critical damage, +30% sneak attack critical damage.
Mojave Battle Cattle
Lvl 30, Melee 90
You are a master in using smaller blunt weapons. (Sledgehammer, super sledge, those weapons do not apply.)
Details: Weapons deal -10DT, +50% limb damage, chance to knock out enemies, +10% chance to knockdown enemies, +10DAM.
Wastelander Shout
Lvl 30, END 10
You are an abomination of nature and have learned how to use shouting as attacks.
Details: You get 3 new VATS attacks to use with shouts. 1. You shout so that all enemies in front of you are knocked down. 2. You shout so all enemies in front of you become dazed. 3. You shout so that all enemies in front of you get disoriented. (useful for if you're seen while sneaking and need to get into the shadows again.)