» Fri May 27, 2011 1:46 pm
Giving the operative a speed buff would make sense. Why does the medic have it? They get 175 points per successful revive... However, thats just to make the operative more of a team friendly char, rather then just [censored] the hell out of the enemy type guy. But trust me, learn to play them. I'm consistently making top scores with my operative. Not long ago i got 9000 points in an online campaign match, making top score with out ever switching. Theyre a very aggressive char, and need to be treated as such.
Pro Tips...
Kill the [censored] out of things,
Disguise WHENEVER you reasonably can
Hack turrets. it really svcks for the enemy.
Spot mines whenever you see them
Use disguise effectively, get into enemy camps, behind their line, rush some one and melee, sneak into command posts and steal them... Get it?
use those sticky grenades when you can
CALTROPS!!! FREAKIN USE EM!!! Place them where the enemy will be buzzing around like bees. A good land can net 5-700 xp... At least 100 if you did marginally alright...
Be aggressive when it comes to your objectives. Trust your team and just hack as best you can, but open fire if your in direct danger non the less...
Your objectives are particularly hard. Not only do they take forever, but they can be reversed, slowed, and even undone... Rely on your allies, and pray if your in SP that they actually do their job...
Understand the concept of the operative, what their mission is. They make the enemies lives considerably more difficult. One or two that are actively going in will shread an otherwise cohesive enemy line, and throw it into general disarray. I'd go as far as to say that, in a well setup match with intelligent players, the team with the most effective operatives will likely be the team that wins. Thats how much they effect the tide of battle...