I dont think you get too much recognition by any NPC on kigdom of Amalur than Skyrim give you, however combat system and character develop looks promising a little fancy , but good. For my point of view its good that exist another propose about western A-RPG open world (the map of KoA is very small), bethesda can learn that its posible to assign a button to make a dodging move, or destruction is more than fire frost and bolt, or putting tramps on the floor could be a good option for stealthy characters etc.
They had most of that in the first Two Worlds, but yeah, I am glad to see another open world RPG even if it is a little too fanciful for my tastes. Kind of like the poll they had here a while back where everyone preferred leather, steel and iron armors to the fancy Daedric, Elven and Glass stuff, I like my RPGs dark and gritty with a look and feel that reminds me of the original Robert E. Howard Conan books, which are awesome by the way -- totally different than the Hollywood version (no offense to the Governator).