Actualy silver weapons add 20 to the base damage modified by enchantments and perks against undead and lycanthropes. If we could temper them they'd outmatch the other weapon materials given the percentage of enemies that are undead
That doesn't make a lot of sense to me. I don't know of any Perks in the One-Handed or Two-Handed weapon tree that affect undead or WW. I also don't know of any enchantments you can add that are just for undead or WW. I guess I understand adding 20 points of damage to the base of the weapon. But Silver weapons SHOULD outmatch other weapons when used against undead and WW, that's the whole point of using them. Right?
Unless you are saying the 20 extra points are modified by perks that add 20%/40%/60%/etc. to the damage. So instead of 20 it's 24/28/32/etc. That's actually pretty good.
Hopefully. Plus I would like the Lunar Forge to finally be usefull for something.
Using the Lunar Forge to protect the sun from the ennemies of the night just has a little something to it. But somehow I'd be willing to bet Bethesda didn't think about it and the Lunar Forge will remain useless.
Hadn't thought of the Lunar Forge. Fighting vampires in a 'night' world with weapons that do extra damage at night (though I think that's currently bugged) would be a nice addition also.