Skull, Bones, Skeletal Hands, ecc.. Where are their models l

Post » Tue Jun 19, 2012 5:53 pm

I've to create some misc items as skeletal pieces, but I can't find where are located the models.. any help? Thanks.
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Phoenix Draven
 
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Post » Tue Jun 19, 2012 3:45 pm

They should be in clutter/bones.
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Sophh
 
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Post » Tue Jun 19, 2012 9:17 am

They should be in clutter/bones.

I know, but there are just dragon bones.
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Mari martnez Martinez
 
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Post » Wed Jun 20, 2012 1:00 am

Nop.

I have all that in this location :

http://img11.hostingpics.net/pics/817287Sanstitre.jpg

Did you extract the entiere BSA ?
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Red Bevinz
 
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Post » Tue Jun 19, 2012 11:32 am

Hmm not in my install .. have you extracted from the BSA all the meshes/textures in that folder? Just asking as have the human, mammoth etc in that folder under both meshes and textures.
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Jose ordaz
 
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Post » Tue Jun 19, 2012 9:10 am

Nop.

I have all that in this location :

http://img11.hostingpics.net/pics/817287Sanstitre.jpg

Did you extract the entiere BSA ?

Where can I find the BSA?
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Ashley Campos
 
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Post » Tue Jun 19, 2012 3:13 pm

"Skyrim - Meshes.BSA", the file inside your data folder that contains every nif file of the game.
You have to extract it with a BSA Extractor.

In fact, if you want to mod using the models and/or the textures of the game, you'd better extract Skyrim - Meshes and Skyrim - Textures BSA Files.

But be warning, if you do that inside your data folder, the default meshes and textures of the gmae will overwrite the mods ones you have installed.
Make a backup of the Data/Meshes and Data/Textures folders first, and when you have finished to extract, replace them in the same place.
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Sista Sila
 
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Post » Tue Jun 19, 2012 3:37 pm

"Skyrim - Meshes.BSA", the file inside your data folder that contains every nif file of the game.
You have to extract it with a BSA Extractor.

In fact, if you want to mod using the models and/or the textures of the game, you'd better extract Skyrim - Meshes and Skyrim - Textures BSA Files.

But be warning, if you do that inside your data folder, the default meshes and textures of the gmae will overwrite the mods ones you have installed.
Make a backup of the Data/Meshes and Data/Textures folders first, and when you have finished to extract, replace them in the same place.

Ok really thanks ;)
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Emily Graham
 
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Post » Tue Jun 19, 2012 1:10 pm

Hmm not in my install .. have you extracted from the BSA all the meshes/textures in that folder? Just asking as have the human, mammoth etc in that folder under both meshes and textures.
I extracted the BSA files exactly how they are. I let the folders create themselves.
It's maybe a language difference, i don't know.

If you don't find the correct .nif files in that folder, try to do a search with the files names of my pic.
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Sheila Esmailka
 
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