Np, glad it was helpful.

Sounds like you're in great shape to get started with 3D Vision. The VG278H is the current best desktop LCD 3D Vision offering, as its the largest available desktop monitor, has the updated LightBoost technology, and comes bundled with the updated 3D Vision 2 glasses. There are some reports however of QC issues with this panel and a lightbleeding effect. I have seen some loud complaints as well as ringing endorsemants, and while I think the defect rate may be slightly higher than other panels the complaints aren't uncommon compared to any other desktop LCD. I would make sure to buy from a reputable reseller however, Amazon, Newegg are generally easier to return to if you have an issue and will usually waive restocking and pay for shipping if the product was defective. I personally like to buy locally for stuff like this as its generally the easiest way to replace or return a defective item.
For the mods I have installed, if you go back to that link there's an embedded picture of the mods I had installed at the time. I've installed quite a few more since then, but none that I would consider required (just more HD retextures). The only mods I would consider essential at this point are:
- 1) Boris' ENB 3D stereo fix (fixes most water, sky, stars, moon): http://skyrim.nexusmods.com/downloads/file.php?id=4350 requires AntiFREEZE injector: http://skyrim.nexusmods.com/downloads/file.php?id=2531
- 2) Move stealth indicator mod: http://skyrim.nexusmods.com/downloads/file.php?id=279
- 3) Dorkirt's sky/star mesh (optional with ENB mod): http://skyrim.nexusmods.com/downloads/file.php?id=789
For game settings, you can start by using the Ultra preset. I'll do a quick rundown from here.
Go ahead and install ENB antifreeze as this will save you from having to set these options 2x.
- 1) For Antifreeze, just drop the custom d3d9.dll and enbpatch.ini in your Skyrim directory and launch the game as usual.
- 2) For 3D stereo fix, just drop the shaderoverride folder into your Skyrim directory.
- 3) If you use SKSE this should still work, if you use other custom shader mods that need a proxy .dll you have to do these adjustments yourself. I would hold off on these mods til the end however.
In the Skyrim launcher:
- 1) Set MSAA to 2x or 4x max. Its performance and VRAM heavy, and you just don't need as much AA with 3D Vision because the stereo images have a natural AA effect when composited in your brain.
- 2) Enable FXAA. This will blur images slightly, but also allow you to use less MSAA leaving more VRAM for texture mods. You can try both ways to see which you prefer. With FXAA I happily run 2xMSAA+2xTSAA+FXAA.
- 3) Leave everything in the advanced tab the same, it should be maxed to 15 or whatever the max sliders are for Ultra.
- 4) Set AF to x16. This shouldn't matter too much if you globally set the AF to x16 and High Quality in the Nvidia control panel, which I recommend. There's really no reason not to set this globally imo.
- 5) Do not check windowed mode. You have to run fullscreen for 3D with SLI, you can run windowed 3D but only with a single GPU in DX9 games.
In the Nvidia Control Panel (or Nvidia Inspector) and navigate to "Elder Scrolls 5: Skyrim" profile:
- 1) Make sure you are using the latest 290.53 Beta drivers, as they had some Skyrim specific performance benefits as well as Skyrim-themed 3D Crosshairs (I actually made these lol).
- 2) Choose "enhance" the application settings for AA. Choose "2x supersampling" for antialiasing - transparency supersampling. If you are using 4xMSAA, you can increase this to 4x, but again, each incremental increase in MSAA or TSAA is expensive in both performance and VRAM. You probably have a good bit of experience with this as a high-end SLI user, but its worth pointing this out for anyone else who stumbles upon this thread.
- 3) Choose 16xAF and High Quality as mentioned if you don't already have this forced in the global profile.
- 4) Go down to Ambient Occlusion setting/usage and choose "Disabled" and "Off". Ambient Occlusion does not work with 3D Vision currently, so best not to waste any GPU/CPU cycles on it.
- 5) Under Power Management mode choose Prefer Maximum Performance if not set globally.
Once you have your monitor installed, glasses charged, and drivers reinstalled (you may have to reinstall them to get the various 3D components recognized), you will need to set-up 3D Vision:
- 1) Open the NVCP and navigate to "Stereoscopic 3D" and click "Setup Stereoscopic 3D"
- 2) Click the checkbox to enable stereoscopic 3D. This should automatically launch you into the configuration Wizard. Follow the on-screen prompts with your glasses to verify everything is set-up and connected properly.
- 3) After exiting the wizard and confirming 3D works, go back into the NVCP and choose "Change 3D Laser Sight". Scroll down to the bottom to choose one of the Skyrim themed crosshairs.
- 4) Click on Set Keyboard Shortcuts and "Show Advanced in-game options". Click the box to enable these keystroke settings. This is very important, as adjusting convergence is one of the single most important features to ensure a good 3D Vision experience.
- 5) For the Depth slider, I would start conservative by setting it from 25-50%.
Now you're ready for a dry-run of Skyrim in 3D. I would hold off on mods and INI tweaks until after this stage just to minimize any potential issues or troubleshooting steps. If you already have mods installed or INI tweaks you can just try them without disabling them, they shouldn't cause any issues.
- 1) Once you run Skyrim, you should notice your monitor flickers and brightens and the glasses darken as they begin shuttering. The emitter light on your monitor may also brighten to let you know 3D is kicked on.
- 2) You'll see the Skyrim logo and it should be in 3D. Go ahead and load a game or start a new save. Ideally you load an existing game as it will be hard for you to adjust the 3D during the opening cutscene.
- 3) Go into the Game/Graphic settings and disable Crosshair. Also disable floating quest markers. You can use the Nvidia 3D Crosshair you chose by hitting Ctrl-F12.
- 4) Once you are in a stationary position, you will want to draw your weapons in 1st person mode to adjust convergence. Your hands and weapon may seem out of focus and uncomfortable; staring at them may make you feel as if you are crosseyed. To adjust this, hold Ctrl-F6 for a few seconds, may take as long as 5-10s before you start to see the image begin to shift. You should see your hands come into focus, then break again. Generally for convergence settings, you want to be able to focus on what's behind your hands without your hands being too far out of focus. What's comfortable setting here is going to be different for everyone, so you do need to play with this a bit to see what you like. Once you find a setting you like, you can then try to adjust depth (ctrl-F3 and F4) as you like, then adjust convergence again as needed. This is just the easy description of how to calibrate without getting into all the science of what these settings are doing.
- 5) Hit Ctrl-F7 to save your convergence settings, this will automatically apply this setting next time you load Skyrim, however the Depth value is set globally and will change game to game so you need to remember what your general Depth setting is.
- 6) Run around a bit to make sure your settings are comfortable, and take in Skyrim a bit in all its 3D Glory.
After you're satisfied you have 3D set-up properly, you can exit the game and apply any advanced tweaks and start loading all your texture mods.
- 1) I applied most of the INI tweaks found in the first GeForce guide except AO ofc which doesn't work with 3D: http://www.geforce.com/Optimize/Guides/five-fast-elder-scrolls-v-skyrim-tweaks-guaranteed-to-make-your-game-look-even-better
- 2) ugrids to 7 is safe for sure, I tried going to 11 and even 9 recently but hit some hardlocking issues, but from what I've read this may be due to the last beta patch.
- 3) For texture mods, you can see the pic I posted in an earlier link, I've added quite a few more since then and none of them are incompatible that I've found. Realisic waters may help the water issue, I do not use it.
- 4) SKSE and any dependent mods should work fine with ENB and 3D Vision, custom shader mods I can't say for sure.
Anyways, that's a lot to read and digest, I'll try to add more if I missed anything later but that should be enough to get you started. It looks like a lot but I'm sure a lot of this is just covering ground you've already been over. As for a comprehensive 3D guide, I have not seen one, there may be one in the works not sure, but in general the 3D Vision thread on Nvidia's forums are an excellent resource if you have questions or problems. It can just be hard to find the latest responses because info gets buried in those massive threads pretty quickly. Hope that helps, lmk if you have any other questions or concerns.