After 150 hours gameplay i have some conclusions about skyrim.
The combat system is very good for archery, even too good, i think it needs balancing giving different damage in different places of the body so a stealth hit on the shin does not insta kill.
For melee the combat system is too clunky, there is not much you can do except chug pots and spam attack, because most battles are against multiple opponents and blocking is then too unreliable. The attack is better than oblivion but still a bit hack and slash, defense is better also, but still a bit nieron. The time slow during blocking is good though.
The magic is much better than Oblivion, i have not used magic much though.
Alchemy is a terrible tree because potions are an unreliable version of enchanting, and the poisons wear off after one hit or arrow and it is too chore to re-apply every hit, poisons need to last for a duration.
Enchanting is very good, even overpowered, with full damage enchants you can one shot a lot of things.
Blacksmith is perfect.
It is too easy as archer when higher level even on expert; there is no challenge for an archer spec around lvl 40, as you can kill anything and parthian shot all the enemies. Even a dragon dies after a couple of deadric arrows from my legendary glass bow with armour enchants. There needs to be much harder combatants than even a dragon, or much more dense amounts of enemies.
My favourite time as an archer was attacking forts near single handedly, as it was a fun challenge to kill an entire garrison and stay alive, but at high level even that is easy, as a bit of thundercall or some fus do rah and no enemy can really touch you even on expert.
Maybe i am just pro, but i think anyone will be after 100+ hours gameplay
Who else has suggestions for improvements?

