To keep things interesting, please limit your group of adventurers to three members.
It does not matter if you build your group regarding gameplay reasons or just want to form a believable roleplaying group. However, as we don't know how Skyrim's/TES' gameplay would change if it had to support Co-Op/advanced party configuration, I favour role-playing ideas.
As for me, my group would look like this:
- Shield-Tank warrior; tanking harder enemies; the good guy of the group to keep things goin, maybe even paladin (for healing); he is the dragon born
- Ranger dual blader: providing the damage and for roleplay it's good to have nature guy to find your destination in the wild.
- Bard/minstrel mage: the social guy; providing the buffs and crowd control
I would tell you more about my group and their role-play background but my english is so bad

Mind games are fun, so it's your turn!

