Skyrim's little quirks...

Post » Wed Jun 13, 2012 1:00 pm

Hey everyone, I was just thinking of all the odd little quirks about Skyrim.
I'm not complaining or criticizing, I'm just pointing out things that are strange.

Here's just a couple:

- Falmer almost never have TWO ears to loot... shouldn't they always?
- Likewise Mammoth don't drop four tusks, and Horkers don't drop three... even though thats how many they have.
- Harvesting flowers removes a bunch from the plant, but only adds one to your inventory.


This is just a small sample.

Please add your own bellow! The funnier the better!
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Adam Kriner
 
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Post » Wed Jun 13, 2012 4:37 pm

Tomatos and carrots found in ancient ruins and underwater shipwreck are perfectly good to eat. And meat from dead animals and blood splattered sweet rolls.
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Lewis Morel
 
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Post » Wed Jun 13, 2012 7:23 am

how about the fact that there are always lit torches in ancient abandoned caves.
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Beth Belcher
 
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Post » Wed Jun 13, 2012 9:24 am

Why does my wife charge me a fortune for all the things she has to sell...which are surely *my* things anyway?!
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SUck MYdIck
 
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Post » Wed Jun 13, 2012 12:35 pm

The fact that Bandits and Forsworn and anything else that speaks only notice that you're stabbing them through the chest when dead and continue to say "It's probably nothing" while you break their neck.
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Juliet
 
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