taking repair and damage weapon/armor spells out. now dont get me wrong the whole repairing your gear with hammers was silly at best and just tedious at worst but taking it completely out ruins a fun aspect of the games. they have smithing anvils all over the place and requiring repairs to be at those smithing anvils would have been an extra layer to the game. you could be in a dungeon and you favorite weapon was just nearly destroyed by some green smurf that cast destroy weapon spells at you. (spells i thouroughly enjoyed using myself in morrowind) you either had to find a smithing station which isnt that hard in skryim except for a few questline areas or use another weapon you picked up or brought along.
very few clothes and robes and only one store that sells them? i remember every town in morrowind had a clothing shop, a couple of pawn shops and a weapons shop and alchemist etc and some places had more than one of a type. skyrim has one weapon store, one alchemist and one pawn shop per town with a couple of exceptions like the arrow store in solitude. the clothing variety is substantially less than in previous games including oblivion.
followers.......dont get me started.
you get a certain shout that turns dragon fights into utter jokes and it recharges within seconds.
i was head of the mages guild within a week of joining it.

why cant i improve my flames spell and make it more powerful at the cost of more mana to balance it out. i HATE fireball and chain lighting.
thank God im on PC because i can take off certain perks like the light step perk which you are forced to take if you want to max out your stealth tree. setting off traps and killing draugers and dwemer contraptions is the most fun i have in the dungeons. i often replay them to see how many mobs i can kill with just the traps themselves. why didnt they just make perks choosable like in the fallout games. keep the skill requirements but if i dont want a perk then why should i be forced to take it. someone else also posted a good point as to why you had to take the archery perk if you never use bows just to get to the dagger perk.
im not sure if quest rewards are scaled or not but i got something like 10000 gold for taking some goods up to high hrothgar.

there are NOT 7000 steps.......unless i missed some somewhere or miscounted. i dont know if the steps to the actual building count so i didnt include them.
why can i walk into windhelm in imperial armor and no one says anything. i really miss new vegas faction system.
why are daedric items weak compared to what you can make on your own. seriously, they are made by immortal entities with super powerful magic and i can make better gear than they do. no thanks "insert name of random daedric prince" i already have a sword that is way better than that and i dont have to kill anyone for it.
thats it for now otherwise this will turn into a wall of text.

