Thanks AiTenshi1, I'll check it out. I use Wrye now - but only in regards to load-order and mod installation/uninstalling and not "Bashing". I've not really looked into it in detail. And I used OBMM in Oblivion so I didn't get to experience the save profiles in Wrye. What problems did you experience with Bash save profiles and custom-named save files?
The Bashed Patch for Skyrim right now is pretty simple. Just merging and leveled lists, and I'm not sure that the leveled lists actually do anything.
For custom-named saves and save profiles, it's a question of how to approach save profiling. Bash uses subfolders (which I prefer, personally). However, CASM for FONV simply tagged saves with a prefix, if I recall correctly. Therefore, if you looked at your saves folder (in Bash, for example, or Windows Explorer, etc) you'd see a messy list of save files. It would look okay in the GUI ingame, but not outside of the game. Of course, CASM didn't allow moving files from one profile to another, or at least I never tried to get that to work, whereas Bash has that function built-in.
Basically, the problem is whether or not to recognize that users use subfolders for save game profiles. If they do, any custom-named save should be in the proper subfolder rather than the default.
It isn't really a problem, per se, at least as far as whether or not custom names works (of course they do, even in the game's console save command). It's more a matter of a user wanting a clean environment inside and outside of the game when they review their data on their disc(s).

If you haven't used Wrye's tools for managing save game profiles, you may want to check it out. It's very simple and elegant, and offers several nice functions. Oblivion included the ability to not only transfer saves from one profile to another, but also import face settings from one save to another. That was worked on for FO3 and FONV but only as a separate, outside utility, and even then I'm not sure it fully worked. Someone (or perhaps a team) is working on the function for Skyrim, too, but again, I'm not sure how far it will progress. In Oblivion, the function worked fine even with modded characters, so it was extremely helpful for people who restart frequently (yep, that's me

).