How rudely pretentious of you to dare think you can place such insulting words in my mouth.
Wow, what a powerful, impassioned reply. I have to remember to stop daring on the internet.
Of course I wasn't expecting you personally to say it but I remember seeing that avatar in other threads of this nature so you would, I assume, have seen similar replies or blanket response. Apologies if you haven't noticed that kind of behavior.
I'm not sure what your experience is, but there is blatantly more character development possibilities in, say, Daggerfall than in Skyrim. I've said nothing more, nothing less...
I was thinking Morrowind, not Daggerfall, but that isn't much of an issue. I have done plenty of RPing with plenty of different systems. I find, based on that experience, Skyrim's character development somewhat inferior to some of them them. Better than a number of them. The ones it is worse then are mostly PnP ones (including the ones that don't use PnP at all).
yet you've already decided what I meant to say by not saying anything and came up with definitive, pretentious thoughts about me saying something I never and never would say.
I do hope in these threads in future I will see you take more issue with the people that do say that, since apparently you disagree with the sentiment as well.
Your disagreement with what I've seen to be true and my recollection of said fact is no justification for insolence.
You disagreement with what I've seen to be true and my recollection of fact - dangerous word, fact. Because I say can say exactly the same thing, only for my side of things (Skyrim isn't noticeably inferior in terms of raw character development).
And insolence!
It just isn't true. Skyrim does not have more possibilities than any other Bethesda game simply because it doesn't... it doesn't have as many choices, as many options, as many character development aspects, as many story development aspects, etc. and that has nothing to do with my position on Skyrim as an RPG or your background.
Than let us agree to disagree.
And throwing in story development aspects at the end there.