Skyrim PC sales

Post » Sat Jun 09, 2012 11:01 am

Steam did release the figures. 5 million Skyrim users loged into steam.

Current figures? You got a link?

Most I can find is this :

http://www.product-reviews.net/2011/11/17/skyrim-sales-figures-obliterate-oblivion-proves-xbox-360-is-king/

Which clearly shows that consoles outsold PC's easily.

My point is that PC figures don't figure in all PC players, which would likely correlate more directly to PS3 sales.

360 is the king right now, unfortunately.

*EDIT*

Oh, and if consoles outsold their DRM PC counterparts by such a large margin then I can safely come to a few conclusions :

People prefer hard copies.

People don't like Steam.

People like their consoles.

People bought what was convenient.

Physical mediums are still the majority market, and God help us if we go digital. You think piracy is bad now?

pfft...
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Charlotte Henderson
 
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Post » Sat Jun 09, 2012 3:46 pm

I have no proof but I don't believe this to be true.

It's probably true, because the majority of the people who bought it were on console. And the majority of them are on xbox.
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Sara Johanna Scenariste
 
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Post » Sat Jun 09, 2012 5:34 pm

The only PC sales figures they have are those made in brick and mortar stores by people who purchased physical copies. And if you're going to buy a Steam game, why would you go to the store and do it?

Because your download speed blows? I certainly don't bother with buying digital if I can get it on disc..... downloading anything more than a gig or two isn't something I casually think about doing. (obviously, there are times I buy digital - like the super Steam sales, or indie games that only come that way.)

edit: oh, and another reason is if you do lots of reinstalls. Like, if you have a small hard drive. Or I generally uninstalled and reinstalled Oblivion and FO3 whenever I wanted to try a new mod setup - better to start from a clean slate, instead of installing mods over old ones.

The anti-steam sentiment comes from a vocal minority of people who got VAC banned because of cheating, hacking, credit card fraud, griefing or similiar. In which case, I'm glad it is on steam :smile:

I don't play multiplayer or pvp. Don't think I've ever run anything that's got VAC involved. I think Steam's great as a digital store and indie-game distribution source. But I still think that requiring it (or any online, other than maybe a one-time check on install) for a single-player, offline, bought-on-disc game is absurd. And you couldn't pay me to link games that I have that are free of that stuff to my Steam library - why would I want to cripple them like that?

(I've truly never understood the whole "oh, but now I don't have to put the disc in the drive anymore! And if I lose or damage my disc I'm safe!" comments. Putting a disc in a drive has never been a burden. And I'm always surprised when people say that they lose or damage discs - seriously, how do you even do that?)
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Nichola Haynes
 
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Post » Sat Jun 09, 2012 6:00 pm

I'd have preferred a physical copy too, but in my case it was either fight for preorders months in advance, or wait a few extra days for someone to deliver it.

Neither was worth the extra money to me, especially when the game already costed $60.
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Hilm Music
 
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Post » Sat Jun 09, 2012 10:46 pm

Why would anyone but Bethesda or Steam care how many PC sales there are?

It's not an MMORPG where the amount of sales reflects the amount of players in your game world.

Is there some other agenda here?
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Bethany Watkin
 
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Post » Sat Jun 09, 2012 5:26 pm

(I've truly never understood the whole "oh, but now I don't have to put the disc in the drive anymore! And if I lose or damage my disc I'm safe!" comments. Putting a disc in a drive has never been a burden. And I'm always surprised when people say that they lose or damage discs - seriously, how do you even do that?)

Their brains were in...

Wait for it...
































Offline mode. :blink:
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Laurenn Doylee
 
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Post » Sun Jun 10, 2012 1:49 am

According to VGChartz (dunno how reliable they are) as of 28th of Jan:

PC: 1.76 million copies
360: 5.29 million copies
PS3: 3.14 million copies
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K J S
 
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Post » Sat Jun 09, 2012 8:33 pm

Why would anyone but Bethesda or Steam care how many PC sales there are?

It's not an MMORPG where the amount of sales reflects the amount of players in your game world.

Is there some other agenda here?

The console audience and developers who focus on them are driven by sales competition. They need to prove to themselves that they made a sound decision in devoting their time and resources to a specific platform.
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Amy Masters
 
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Post » Sat Jun 09, 2012 6:04 pm

According to VGChartz (dunno how reliable they are) as of 28th of Jan:

PC: 1.76 million copies
360: 5.29 million copies

doesnt include digital sales
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Josh Dagreat
 
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Post » Sat Jun 09, 2012 9:29 pm

According to VGChartz (dunno how reliable they are) as of 28th of Jan:

PC: 1.76 million copies
360: 5.29 million copies

That seems about right.

I wonder how much of that is a referendum on Steam and how much of that has to do with availablity.

I've got an idea of some figures on the no-no market, but I'll be damned if I post them.
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Schel[Anne]FTL
 
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Post » Sun Jun 10, 2012 2:17 am

doesnt include digital sales

Well if the 5 million figure is correct, that would mean that PC outsold XBOX.

I find that highly unlikely.
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Genevieve
 
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Post » Sat Jun 09, 2012 6:33 pm

Well if the 5 million figure is correct, that would mean that PC outsold XBOX.

I find that highly unlikely.

No it's not. As I pointed out in my edit, the link was referring to total peak steam users and not just Skyrim users.
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Irmacuba
 
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Post » Sat Jun 09, 2012 9:13 pm

Well if the 5 million figure is correct, that would mean that PC outsold XBOX.

I find that highly unlikely.

i dont. This is the game that PC users were waiting for.
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Peetay
 
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Post » Sat Jun 09, 2012 3:46 pm

I've got an idea of some figures on the no-no market, but I'll be damned if I post them.

If you're not getting those numbers from the trackers themselves you've got nothing to go on.

Media vastly overestimates the prevalence of piracy (because there's no real way to quantify it). And PC titles are not the only ones that get distributed.
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Calum Campbell
 
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Post » Sat Jun 09, 2012 6:05 pm

According to VGChartz (dunno how reliable they are) as of 28th of Jan:

PC: 1.76 million copies
360: 5.29 million copies
PS3: 3.14 million copies
Correct data however it does not include steam download just physical copies.

Now looking at http://store.steampowered.com/stats/ Skyrim is usually number two under counter strike. Beats everything else, first month it was double the next game
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Ray
 
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Post » Sun Jun 10, 2012 12:24 am

Media vastly overestimates the prevalence of piracy (because there's no real way to quantify it). And PC titles are not the only ones that get distributed.
And if I remember rightly, it was the Xbox 360 version of Skyrim that got pirated before release. Not the PC version.
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Ross Zombie
 
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Post » Sat Jun 09, 2012 5:20 pm

Sure. Their target audience. Despite the best efforts of the industry, PC gaming refuses to die. They hate the PC because of piracy and they want this segment of the market to go away.

Nah, theres no conspericy... theres just way more people that play on console... that equals a bigger market, and that where the money is.... its simple economics... if you have two rooms in room 1 theres 1000 people, and in room 2 theres 20000 people, whic room is more important? Which rooms money do you want to get? With which room do you want to develop a business relationship?

Idealy both... but the room with 20000 wallets is gonna take priority.

You are right potential piracy probably does factor in... I know that the Witcher2 was a heavily pirated game... thats comin out for the 360 April 16 i believe.
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Sudah mati ini Keparat
 
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Post » Sat Jun 09, 2012 6:17 pm

Nah, theres no conspericy... theres just way more people that play on console... that equals a bigger market, and that where the money is.... its simple economics... if you have two rooms in room 1 theres 1000 people, and in room 2 theres 20000 people, whic room is more important? Which rooms money do you want to get? With which room do you want to develop a business relationship?

Idealy both... but the room with 20000 wallets is gonna take priority.

You are right potential piracy probably does factor in... I know that the Witcher2 was a heavily pirated game... thats comin out for the 360 April 16 i believe.

Except it’s more like there is 50 people in one room and 40 in another. There is also no “third party” that you have to go throught to cater to the four people so….

Not true for other games by the way, but I would bet money that PCs outperformed PS sales and are damn close to Xbox sales if not slightly over them. If we look at PS and XBOX as one (which they are not) vs the PC, then yeah they win but that isn’t exactly a business smart way of looking at it.
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LuCY sCoTT
 
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Post » Sat Jun 09, 2012 4:16 pm

I know what, lets all start an argument about something no one can prove either way? The best part about this game is it allows those that wish to participate to shove their 100% guesstimates down the throats of others, like they were spouting facts.

Does that sound like a fun? I don't see how this game could possibly go wrong.
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Je suis
 
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Post » Sat Jun 09, 2012 10:07 pm

I think what everyone is overlooking is that Skyrim came out on 3 different platforms. REGARDLESS of what your preference is, everyone had the opportunity to get the game on whatever platform they wanted. No one was limited to only being able to play it on this or that platform. Numbers don't mean squat when everyone is happy they are playing on their preferred platform. (except maybe the PS3 folks that had broken games)

No one platform is any better than another, each has its advantages and disadvanges. At least we got a CHOICE !!!!!!!!!!
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Marquis T
 
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Post » Sun Jun 10, 2012 1:13 am

Current figures? You got a link?

Most I can find is this :

http://www.product-reviews.net/2011/11/17/skyrim-sales-figures-obliterate-oblivion-proves-xbox-360-is-king/

Which clearly shows that consoles outsold PC's easily.

My point is that PC figures don't figure in all PC players, which would likely correlate more directly to PS3 sales.

360 is the king right now, unfortunately.


pfft...

Understand that the link you provided does NOT include pc digital sales - which could easily have equalled hard copy pc sales.

I bought digital version for $40 on sale just before Christmas
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Maya Maya
 
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Post » Sat Jun 09, 2012 6:02 pm

i can't prove this, but I think if you were to mix some eggs in with flour you may have the beginnings of a cake.

Of course this is pure speculation on my part, but if my calculations are correct, that means I can pass this off as FACT and everyone else will be wrong.

It only stands to reason that because i use a gas oven, my opinion is more factual than the brain dead masses that use an electrical oven.
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Batricia Alele
 
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Post » Sat Jun 09, 2012 1:57 pm

There's absolutely no point arguing this without the hard figures of Steam. All you'll get out of this is PC supporters claiming that PC sold more, and console supporters claiming that consoles sold more.

The only thing that matters is that PC sales are still important enough for Bethesda to release and polish a toolkit that by the looks of it far outdoes their efforts on the previous ones and for additional special attention (the texture pack).
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claire ley
 
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Post » Sun Jun 10, 2012 2:10 am

Well I can put some numbers up at the very least and we can try some weird BS math formulas to try and project a number.

The most downloaded mod on the Skyrim Nexus has 250,000 unique downloads. http://skyrim.nexusmods.com/downloads/file.php?id=3863

Not just downloads but unique ones. That means there are at the very least 250,000 Skyrim players(I am very sure it is much much higher!). Now take into account that quite a few people do not even play Skyrim with mods for PC because they want the full vanilla experience or simply do not want to deal with the complexity of modding. Then take into account that quite a few people are just waiting on the CK to even start using mods as they do not want to deal with the BS of unoptimized mods and such being made without the CK. Then take into account all the people that do not like this specific mod or use another mod for a similar function. I say we also should try and remember it has been called the most successful game sold through steamworks ever. Could someone see if we can get the PC sales numbers for COD MW3 and use that as a base? Then just add from there.

I think PC gamers have become a rather substantial amount of the market. But I think they are only like 25-30% of the total sales at best. Xbox 360 likely has over 40-50% of sales and the rest goes to the PS3. The game was practically shoved in everyone's face as a Xbox game if you remember the way PR was doing things...LOL I almost got it for Xbox 360 myself. Sooooo glad I didn't though.

I don't know how relevant this is but it seems like it could be big. http://www.eurogamer.net/articles/2012-01-04-steam-shoots-over-5-million-concurrent-users-mark

Steam claimed Skyrim had twice as many people playing it than its second biggest played game team fortress two.
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Alessandra Botham
 
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Post » Sat Jun 09, 2012 10:36 pm

I think PC sales outperformed consoles ...

Unlikely. If you want a reasonable approximation, go to your local specialist games store and ask the staff what the spread was between platforms.
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Gracie Dugdale
 
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