» Sat Jun 16, 2012 9:22 pm
Yes, the quest Dark Brotherhood Forever is a recurring quest. It kills pretty much the same generic NPCs over and over again. It gets tedious. I think it is a combination of lack of in depth game design and laziness. When the similar plot happened again, I realized how what a rip off it was. Granted, the betrayal cost the Brotherhood's existence. But could there be something more? Spoiler and suggestion follows.
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1) The emperor asked to kill the contract requester. And it was an option to kill the requester. Maybe there can be more follow through story line?
2) Instead of doing the contract from the Night Mother over and over again, is the Listener the ONLY one who does the contract? The game design can model like the Thief Guild. You have the option to listen to the Night Mother and contract it out to the initiates. Also, the sanctuary can prosper like the Thief Guild as well, the more quests/contracts completed, the more initiates and glamorous the sanctuary.
3) Since the Astrid's DB wasn't following the Five Tenets, There could be more story line to reinforce the Five Tenets after the new DB is established. After all, the whole point is to follow the old way or no way.
4) There can be more to the torture chamber than just filling it up with NPC. Maybe some optional quests?
5) There is a hierarchy in the DB. Beside the Night Mother as the head, the Listerner, the Keeper, what else?
6) In the Thief Guild, a dark elf brought up Morag Tong. Maybe the Listener can persuade him to join the DB or a separate story line/faction can be created.
7) Need more mannequins!