But perhaps that isn't the goal. Bethesda just wanted to make its games more alike, more like Fallout, believing that the most successful formula. But if they were looking for multiplayer at some point in the future, aren't many of the missing features the logical ones to remove?
Keeping in mind too that multiplayer games have to be fairly modest to 'assimulate' and jump in- one would want the buyer to immediatly enjoy the experience and not be frustrated by character issues.
I'm asking- my oldest son brought this up and I thought it belonged here.
