Okay I found look at his post and it said that his bFloatPointRenderTarget was set to 1. Mine is set to 0, so it can't be that same problem. And can you please explain how to get the system information to put on here for you guys?
Get All the Details on the Hardware Inside Your PC
http://www.pcworld.com/article/114741/answer_line_get_all_the_details_on_the_hardware_inside_your_pc.html
Basic Hardware Specification Chart (Empty so far)
Processor Manufacturer: AMD / Intel
Processor Name / Type: Athlon X2 / Pentium D / C2D / dual core / quad, etc.
Processor Speed: ?.? Ghz
Operating System / Service Pack: WindowsXP with SP #?, Win7, Vista ?
System RAM: ? ? GBs (MBs, if less than 1024 ? )
Video (GPU) Manufacturer: ATI / Nvidia (
only those two are supported, PERIOD, so please answer which of them you have)
Video
Card Model: (examples) Radeon HD 6670 / Geforce GTS 450
Video Card Driver Version: Catalyst ?.? / Nforce ??.??
. . (please use the numbers, and dates, *not* the word "latest")
Video display's default screen resolution
Video
Card onboard RAM: ? ? ? MBs
Sound Card Manufacturer:
Sound Card Driver IDs:
Sound Card Model:
(And this is only for the raw hardware & driver variations. Potential software conflicts are far more likely to be game play problems, and developers cannot test for all possible program loads.)