Hmm. Well, just fyi, I have never gotten CTDs with AV and I've been using the alpha since... well, ver 1.2.4, actually (it's currently on 1.4.0.1). It probably is not AV that is giving you CTDs. AV will do the texture variations for you (or for any player) but it will vary them across all included encounters without doing things by hand. It does the same thing you'd do by hand, but does it automatically. You may want to use it and if you have any trouble/problems, let Leviathan know (although he is currently in Diablo 3 mode).
I'm just saying that many people have been using/testing it without CTDs, and it seems a shame not to use it because I think that your mod is a perfect candidate for it.
I'm just saying that many people have been using/testing it without CTDs, and it seems a shame not to use it because I think that your mod is a perfect candidate for it.

CTDs wasn't my issue when using Automatic Variants... No... I got a MAMMOTH in Riverwood where a cow should've been! The only way to resolve the issue was to completely remove AV from the game. I had just installed Skyrim Scaling Stopper, but playing with that mod without AV -- no issues whatsoever. Either AV was borked, it just didn't play nice with Skyrim Scaling Stopper, or Bashed Patch or the AV .ESP generator messed something up somewhere. Regardless, I need Skyrim Scaling Stopper more than AV, so it was an easy choice. Today, as I've just started using SkyTEST, I'm grateful that AV was not used for texture variants.
