I also thought that hardcoe didn't seem to prompt you enough for a healthy advlt, until I realized that the prompts are for when you are actually sick from dehydration/hunger/fatigue, not just feeling thirsty/hungry/tired. Given that, the timing seems pretty realistic to me.
I make it a goal to make sure I don't get to the point of sickness... doesn't always work, but it's good to have goals. :snoring:
That's not really what i mean, but yeah.
The point is, food is everywhere and most food has takes away 100 or more hunger at a time, for example the gecko steak that you can prepare with only 2 survival takes 121 hunger away with that same score. It takes a long time to get to 120+ hunger. the same thing with sleep. sleeping take around 50 or so points away for each hour you rest. You can adventure for a long period of time and then go to bed for 2 or 3 hours and be all rested again.
Seeing how there is food "everywhere" and food takes a ton of hunger away with each thing you eat, it would be nice if your character got hungry more often. Maybe make you eat an average of twice a day would be nice. Once when you wake up, assuming you sleep for 8 hours, and once s the day is winding down.