Smart Move

Post » Fri May 27, 2011 6:52 am

I would simply and humbly like to convey my thoughts towards the developers that the smart move is brilliant. At first i was concerned that Brink was going to be that rigid style of gaming movement that current popular game titles have implemented. Although the current titles that are on the top list's within the gaming scene are there in my opinion due to viral pr work, they also and most evidently lack what you have created here.

As history has showed us, there always is some other game coming around the corner that will topple it from its thrown. I feel that you simply could very well be that game. One could obviously point out that the current top titles do allow movement control but they obviously DO NOT have what you have incorporated into the game. Evidently the developers have understood the most basic feedback of gaming interaction. Other titles seem to load the game with stunning scenery and sound but have chosen to limit the characters movement, then again that could be due to the game engine itself or the push to market the game for revenue reasons.

In short, the more one studies what actually is the trigger reaction point of interaction between the user interface and the game engine / scenario's, then it is sure to obtain its own position within the top game listings.



Putting it simply
Well Done...!
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Marcus Jordan
 
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Post » Fri May 27, 2011 4:05 am

This game will be revolutionary in the FPS genre. And it may very well become the game of the year 2011.
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Tom
 
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Post » Fri May 27, 2011 5:49 pm

I can definitely see it ranking right up there, if not over taking the current titles. I already have this on my "what to do list", so from here on end, its all a matter of time. Oh yes not too mention the fact that dedi files will also be available to the community that alone is a THUMBS UP : -)

Will also look into the map/mod creation side of it, with free style movement like this the possibility's are endless.


I tip my hat off to the developers : - )
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Kill Bill
 
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