As history has showed us, there always is some other game coming around the corner that will topple it from its thrown. I feel that you simply could very well be that game. One could obviously point out that the current top titles do allow movement control but they obviously DO NOT have what you have incorporated into the game. Evidently the developers have understood the most basic feedback of gaming interaction. Other titles seem to load the game with stunning scenery and sound but have chosen to limit the characters movement, then again that could be due to the game engine itself or the push to market the game for revenue reasons.
In short, the more one studies what actually is the trigger reaction point of interaction between the user interface and the game engine / scenario's, then it is sure to obtain its own position within the top game listings.
Putting it simply
Well Done...!
