So, my issue is smithing, or rather, having a merchant do it for you. Why has Beth removed this feature?
I'm currently RPing an archer-thief, and though it goes against my idea of RP (as a thief) to level smithing and create my own weapons, I don't see any problems with taking my weapons/armor to a Smith and paying to have them improved.
You would have to be a certain level in relation to whatever you want improved, for instance, you want your Glass Bow improved to legendary, you'd need to have at least 90 in Archery and the appropriate gold.
I feel that this would enhance the RPing element in the game, would help (not entirely fix) the issue of having too much gold in later levels and also give Smiths a more defining role.
So can anyone else spot any problems that would arise if this feature was implemented in this game?
Lastly, this isn't a complaint thread, it's a reflect-on-an-awesome-game-and-through-community-discussion-give-the-developers-some-similarly-awesome-feedback-leading-to-an-even-greater-game thread

Cheers guys
