This come from someone that always plays on very easy (DID) the first time and i found the game very balanced. However now with experience in the game its clear that alot of stuff is pretty unbalanced.
The first thing that should be done is not allowing multiples of the same enchant to stack or removing the final perk in the enchant tree for something more balanced. Smithing etc should not be buffed by potions, gear etc either beyond the skill cap. Ie if you got 50 smithing skill than you can drink a potion and benefit , but once you are at 100 the same potion would be worthless.
The synergy is simply to powerful.
My endgame character are way to powerful no matter what difficulty i play on (mostly normal though master makes very little diffrence). And i do not use the potion or +smithing gear to "exploit". I just hit the cap in enchant, smithing, hvy arm, shield, one hand and nothing can touch you.
Double ancient dragons....I can tank easily and pwn them with pretty much full hp.
Up to end game however the entire game is very balanced and fun.
