Someone Please tell me how to add my new imperial enemy with

Post » Tue Jun 19, 2012 2:21 am

I want to add my new imperial enemies to spawn with other imperials in the game. Is there a way to do this without doing it manually? Also there are events in the game like the civil war that has battles with imperials, how do I add my enemies to those battles?

Enemy 1

[img]http://www.consolecontrollus.com/wp-content/uploads/2012/02/Praetorian-1.jpg[/img]

Enemy 2

[img]http://www.consolecontrollus.com/wp-content/uploads/2012/02/p21.jpg[/img]
User avatar
Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Tue Jun 19, 2012 1:59 am

May not understand exactly what you are trying here but if want to spawn with existing imperials simple way (not best) is to add your actor 'enc' record to the LVL record for imperials (found in actor section of CK). Another way is to create your own LVL actor record and add your actors to it with some imperials (if want), downside of this is then you have to place 'M' markers on the map/s for these to spawn. Way did in FNV was write a script to insert the new actor/creature into the LVL record so would not impact other mods that used this record, still trying to get this working in new scripting system. If missed the mark feel free to say so and ask for clarification ... luv the images by the way
User avatar
Robert
 
Posts: 3394
Joined: Sun Sep 02, 2007 5:58 am

Post » Tue Jun 19, 2012 2:08 am

May not understand exactly what you are trying here but if want to spawn with existing imperials simple way (not best) is to add your actor 'enc' record to the LVL record for imperials (found in actor section of CK). Another way is to create your own LVL actor record and add your actors to it with some imperials (if want), downside of this is then you have to place 'M' markers on the map/s for these to spawn. Way did in FNV was write a script to insert the new actor/creature into the LVL record so would not impact other mods that used this record, still trying to get this working in new scripting system. If missed the mark feel free to say so and ask for clarification ... luv the images by the way

Thanks but do not know how to write a script. But were you saying pull up all of the imperial leveled list and add my actors to it?
User avatar
Jon O
 
Posts: 3270
Joined: Wed Nov 28, 2007 9:48 pm

Post » Mon Jun 18, 2012 3:19 pm

In effect yes, that is the easy way to get them in the game but you have to understand that if any other mod uses the same LVL actor list you will conflict unless know how to make a bash patch or similar merge ops, so should tell folks that in the doc for the mod. If you have created the ENC record and others required for the actor then can open the LVL record and just drag and drop them over into it. If do not understand these list just say so and I or someone else will explain (or ck the wiki) but in effect they determine what appears at an 'M' marker based on the players level. Forgive me here as I do not know how familiar u are with CK and such and i always presume folks know how to use it, if not please ask and I can go into the details of how add them in and how get them ready to add as it is not an overwrite of existing nifs/textures if want them to be separate actors.

If create a separate race of say ImperialPraetorians then can have your own 'M' markers and LVL actor list to place ... can still add into the imperial LVL lists but gives a little more flex on how use. If I have confused u (my wife says I always do that to folks) just ask for clarification, i generally ck here once or twice a day.
User avatar
!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Mon Jun 18, 2012 4:48 pm

In effect yes, that is the easy way to get them in the game but you have to understand that if any other mod uses the same LVL actor list you will conflict unless know how to make a bash patch or similar merge ops, so should tell folks that in the doc for the mod. If you have created the ENC record and others required for the actor then can open the LVL record and just drag and drop them over into it. If do not understand these list just say so and I or someone else will explain (or ck the wiki) but in effect they determine what appears at an 'M' marker based on the players level. Forgive me here as I do not know how familiar u are with CK and such and i always presume folks know how to use it, if not please ask and I can go into the details of how add them in and how get them ready to add as it is not an overwrite of existing nifs/textures if want them to be separate actors.

If create a separate race of say ImperialPraetorians then can have your own 'M' markers and LVL actor list to place ... can still add into the imperial LVL lists but gives a little more flex on how use. If I have confused u (my wife says I always do that to folks) just ask for clarification, i generally ck here once or twice a day.

Yeah the actors are already done and I made all of their armors and items standalone, those are not texture re placers. So I added them to all of the imperial leveled list just to see if they would appear, and they did but there is a catch. I went to solitude and joined the legion. I was greeted by a centurion on the right. But he had the name of solitude guard.

Centurion: http://www.consolecontrollus.com/wp-content/uploads/2012/02/TESV-2012-02-14-20-08-21-14.jpg

So the second quest where I had to get the crown from the fort I saw my actors but they were not wearing their gear I gave them in their inventory. Heres a pic to explain

Praetorian: http://www.consolecontrollus.com/wp-content/uploads/2012/02/TESV-2012-02-14-21-42-46-15.jpg

Salaratus: http://www.consolecontrollus.com/wp-content/uploads/2012/02/TESV-2012-02-14-21-42-50-51.jpg

So as you can see they were not wearing their gear. Is this because this was a quest?

Also what exactly should I do in the leveled character box? Should I have calculate from all levels checked? How about calculate for each item in count? Should that be checked? And What is count and level?

I read the wiki already and the information there is limited and also if I have a question about something I read then I would be screwed if there was only the wiki.

Anyways thanks so much for taking the time out to help me!
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Tue Jun 19, 2012 2:12 am

unable to look at the pics (get access denied, do not have permission). Hmm not wearing gear .. did you ck the inventory box in the ENC record and see what is in there for th actor, since can't see pic unsure if in their undies or wearing something else .. if something else then ck inventory box and make sure doesn't have an alternative armor left there. Shouldn't have anything to do with a quest .. of course with the bugs in the CK so far I could be wrong, might want to ck the topic on this here and make sure there isn't something listed that may be impacting this. Is the armor a stand alone or part of a Leveled Item List (added to or separate)?

For the 2 cks you are listing I generally do ck them both that way get more random results (my view) then if don't ... count = number of actors from the LVLN that will be generated (if want to increase this above 1 as CK normally does not let you change, will have to use tesvsniip or such) and the level is the level of the actor which is compared to the player to determine what will be gen'd if don't ck calculate for each level (go into the ENC record now if have not assigned an actor base for this record hit 2nd tab, stats, and you will see can change the level and add extra hit points for the actor, change them hit another tab and then hit the stats again and you will see tht the calculated hps have changed).

Oh name did you change all the myriad records so that they have your new name in other words is it possible that somewhere you have solitude guard left over??? just asking on this ... u almost need an accountant to keep track of the changes in this game to do some small things. other possibility is something hanging on the LChar but don't see how at this point.

keep at it and i'll do some research on armor ... oh and did you build a template record for your imperials??? that the other ENC are based off of??
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am


Return to V - Skyrim