Disclaimer: This isn't a thread to say Skyrim is broken nor is it to bash Skyrim nor is to say Skyrim is a bad game. Do not assume negativity where it is not. This was more a thread based on curious observation.
There is something I realized in Skyrim as I was playing, where is the experience you get after you complete a quest?
I was recently playing Kingdoms of Amular and every time you complete a quest you get experience points.
Same thing in Fallout 3 and I also believe the same thing in Oblivion.
I think the TES series is trying to go surrealistic with their rewards system.
Instead of exp for level ups, you need actual experience within a specific skill to level up.
While on the other hand, quests aren't bad. Like I said, they're surrealistic as well with the realistic rewarding system. Hence, instead of exp, it's money/armor/weaponry.
I guess everyone has a different opinion, but that's just how I see it
