» Sat Jun 02, 2012 8:41 pm
Battle-mage here. 100hrs in and lovin it.
Saying that light armor will EVENTUALLY scale to heavy armor is true. But that's some 40+ levels in. Go with Heavy Armor from the start. Get the Stead Stone asap. You will move just as fast as light armor. Use a heavy shield - getting elemental protection early makes those first couple dragon encounters a bit easier, and deadly bash opens up melee for combo moves.
I'm optimized to kill in a variety of ways: Lay a frost ruin. Poison arrow and shoot. Enemy charges and trips the ruin. Power attack then slash. Shield bash to stagger. Shout to double stagger. Launch a fireball or two to finish them off. Loot. Micromanaging being the only downside.
Stats: I went for a ratio of 3:2:1 - 3 points to Health, 2 to Magic, and 1 to Stamina. Don't neglect stamina if you want to out run oppenents. Magica - you get so many staffs mid/late game that I think having more HP is the way to go if you melee.
Primary skill is destruction. Totally perked in it and trained it to 90 as fast as possible. 1H was my secondary skill. Went straight up to paralyzing strike and specialized in bone breaker. The rest I used for utility. Archery/Block/Restro/Smithing.
I did exploit Speech Craft early on, and took Investor sooner than later b/c running around store to store to vend sux. Smith and enchant for income and you will have no problem with gold; buy all the gear, training, items to disenchant, powerful potions, and scrolls you want. I found that without grinding, I naturally hit 100 enchant and 90 smithing at about lvl 44.
Important lesson I learned quick: If you melee aka tank, you need a shield; if you opt to go shieldless you'll need to kite or you will be spaming pots and restro spells - unless you use a NPC or Summon to tank for you.
Kind of loosely modeled this build around Jarlaxle Baenre. But went more brawler than stab you in the back type.