Spellmaking: Power Affects MagnitudeDuration has no effect?

Post » Mon Jun 18, 2012 12:38 pm

Out of curiosity I went and checked the checkbox "Power Affects Magnitude" for the Raise Dead family of Conjuration spells. Since the Magnitude in this case drives the maximum level of the corpse you can resurrect, this should have, in theory, allowed me to raise higher-level enemies with lower-level spells.

In game, I took Reanimate Corpse spell (level 13 corpse max), and increased my ConjurationPowerMod via console to 100. Theoretically this should've given me the ability to resurrect corpses up to level 26. Spell duration was correctly increased; however, after I killed and attempted to raise a level 20 target (a Whiterun guard, perfectly resurrectable), I got a message that the target was too high level for the spell.

Anyone have similar issues?
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louise tagg
 
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Post » Mon Jun 18, 2012 3:31 pm

can you actually tell me, what this "power affects" means? I've also seen this PowerMod before but I have no clue, where it's actually used...
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Mrs. Patton
 
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