Starbound

Post » Tue May 08, 2012 9:18 pm

Well, as you all know Terraria has been cancelled by the dev. I know we had a decent little community on here even if we didn't get to play together as much as we wanted (technical issues). If you followed the game you may or may not know that the spriter that worked on Terraria, Tiy, also left at some point. Well, now we know where he went, and I figured I should be the one to get the game out into the open here on the forums.

Now, we don't know much about the game at this point but we can still see that it borrows some elements from Terraria's style; mainly procedurally generated worlds and the 2d-based gameplay. However, don't make the mistake of passing it off as a Terraria clone. Tiy and his team's unique art style really shows, and they've got a ton of new features that really expand of the genre. So here we go:


Starbound

Starbound is a brand new game undergoing active development by Chucklefish, an indie game company made up of a lovely group of dudes and dudettes. It’s expected to be released towards the end of Summer 2012, but we’re willing to take the extra time to get things JUST right.


If you like what you see, please feel free to leave a comment or tell your friends. We hope this blog can be an insight into the trials and tribulations of the development process, the people behind the game, and what we hope to achieve.

A Story Within a Sandbox

Starbound begins with you fleeing your homeworld in a space shuttle, just as it’s destroyed by an unknown enemy. With nothing to guide it, the escape pod shoots into space without direction, becoming hopelessly lost in a sea of stars. As luck would have it, the space shuttle makes contact with an abandoned space station and an adventure begins that will take you hurtling across the universe. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe.

The Space Station

The space station in Starbound is sprawling and full of potential. Throughout your travels you’ll find ways to upgrade and repair it, restoring it to its former glory. You’ll need to find a crew, conduct research, catch rare creatures, and unlock its multitude of facilities. From a factory capable of producing mechs to labs where captured enemies can be studied and trained, the space station contains everything you need to explore the universe.

Endless Planets to Visit

Planets in Starbound are entirely procedurally generated and filled to the brim with unique content. We went into the planet generation with one simple goal: no two planets should be the same. By procedurally generating even the smallest details, we’re doing just that. Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behaviour and appearance of alien creatures, and much more all contain random or procedurally generated elements.

We want you to feel like an explorer!

Because we’re working so hard to make each planet unique, we want to give you the tools to catalogue the things you find and make sure absolutely everything you find has depth in the world. Much like old school point and click adventures, absolutely every object in the world, right down to the trees and flowers, can be examined for a description.
See a weird alien tree? Examine it! Maybe you’ll discover something about its use! For any explorer, sharing discoveries is important. So whilst the game is fully coop (Bring your friends along! Form an expedition!) you can also record your findings in an electronic logbook. Not only that, but each and every planet has unique coordinates in the Universe that you can share online, so other players can check out exactly what you found!

Finding a New Home

Exploring is wonderful, but everyone needs a place to call their own. That’s why we’re letting you claim an entire planet!
When you claim a planet as your new homeworld, a whole new aspect of gameplay opens up. Everything that makes a planet unique is at your command. Feel like changing the weather? Build a weather centre! Don’t like the terrain? Terraform it! Every aspect of the planet is under your control. Once you’re happy with it, start populating it with characters you’ve met in your travels and take care of them! They’ll have needs and desires and won’t hesitate to ask for your help if they require assistance.

This is only just scratching the surface of what we have in store for you in Starbound.



------------------------------------------------------------------------------------------------------------



You can follow the game at http://playstarbound.com/.



News & Information


http://playstarbound.com/287/
http://playstarbound.com/combat-part-1-shields/
http://playstarbound.com/friday-update-npc-visual-dynamics/

http://playstarbound.com/the-monster-monster-contest-winners/#more-301

http://playstarbound.com/what-are-we-working-on-2/

http://playstarbound.com/biomes/

User avatar
Thomas LEON
 
Posts: 3420
Joined: Mon Nov 26, 2007 8:01 am

Post » Tue May 08, 2012 1:41 pm

Where DID Tiy go? It wasn't made very clear for me, "now we know where he went" isn't enough for me. I never played Terraria but I thought he did good work.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Post » Tue May 08, 2012 10:51 pm

Where DID Tiy go? It wasn't made very clear for me, "now we know where he went" isn't enough for me. I never played Terraria but I thought he did good work.

He's lead designer on this game...
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Tue May 08, 2012 9:17 am

Chucklefish, if I remember the studio right.
User avatar
Spooky Angel
 
Posts: 3500
Joined: Thu Aug 10, 2006 5:41 pm

Post » Tue May 08, 2012 2:56 pm

He's lead designer on this game...

What game? Is this "Starbound" a game?
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Tue May 08, 2012 2:24 pm

What game? Is this "Starbound" a game?

You're kidding right? I'm just going to assume you're kidding.
User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Tue May 08, 2012 7:50 pm

You're kidding right? I'm just going to assume you're kidding.

I'm not, you never actually specified what game you were talking about or where this "Tiy" went. :P
User avatar
Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Tue May 08, 2012 4:44 pm

Wow, I'll definitely be looking forward to this. I hope they release a preview early like with Terraria and add more content via patches, the end of summer is a long way away...

I'm not, you never actually specified what game you were talking about or where this "Tiy" went. :tongue:
It's right in the OP...
User avatar
Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

Post » Tue May 08, 2012 6:04 pm

EDIT: Redacted
User avatar
Miss Hayley
 
Posts: 3414
Joined: Tue Jun 27, 2006 2:31 am

Post » Tue May 08, 2012 10:05 pm

The devs of Starbound has a monster making contest in which the winner's monsters would be implemented into the game. The results are in:

http://playstarbound.com/the-monster-monster-contest-winners/#more-301

It's a good little preview of some of the monsters that'll be in the game.
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Tue May 08, 2012 1:31 pm

I've been following this for the past few weeks, I hope it's released sometime soon but if it needs more time to be perfect I'm all for waiting.

Looks and sounds wonderful, definitely going to buy it when I can and I am DEFINITELY looking forward to multiplayer.
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Tue May 08, 2012 7:45 pm

[left]Well, as you all know Terraria has been cancelled by the dev.
What? I didn't know this! Starbound looks amazing though, I can't wait.
User avatar
Ownie Zuliana
 
Posts: 3375
Joined: Thu Jun 15, 2006 4:31 am

Post » Wed May 09, 2012 1:03 am

Release is slated for sometime around June correct? I haven't anticipated a game like this in a long time.
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Tue May 08, 2012 11:22 am

Release is slated for sometime around June correct? I haven't anticipated a game like this in a long time.

You know, I'm not sure if specifics have been released, but I'm definitely on the lookout for information.

I'll agree with you, I haven't anticipated a game like this in a long time either, and it's mainly because of playing Terraria. A simple adventure game I can play with a number of different people, including my non-gamer girlfriend, that not only has ridiculously low system requirements, but is modern in its gameplay/ideas and extremely fun to top it off? I'm in.

Plus, Tiy and his team are great artists; the game looks great because of it.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Tue May 08, 2012 10:41 am

I do distinctly recall reading that release will be around mid-2012. Also, have the system requirements been released yet?
User avatar
Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am

Post » Tue May 08, 2012 9:16 am

"End of the summer" is the most precise they've been, I'm pretty sure. Also, no system requirements at the moment, but they say they are running it on very old hardware, so it seems it'll be much like other indie games in that regard.
User avatar
Lil'.KiiDD
 
Posts: 3566
Joined: Mon Nov 26, 2007 11:41 am

Post » Tue May 08, 2012 5:47 pm

"End of the summer" is the most precise they've been
I have mixed feelings about this...
User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Tue May 08, 2012 8:00 pm

I really wish there was more attention to this game over here, the Starbound forums are insufferable.
User avatar
Lauren Dale
 
Posts: 3491
Joined: Tue Jul 04, 2006 8:57 am

Post » Tue May 08, 2012 9:18 pm

I really wish there was more attention to this game over here, the Starbound forums are insufferable.

Same as the Terraria forums then? Exactly why I haven't bothered even getting on Starbound's.
User avatar
CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Tue May 08, 2012 8:24 pm

Same as the Terraria forums then? Exactly why I haven't bothered even getting on Starbound's.
It's not that the community is awful, ?it's just that instead of discussing what we know about Starbound they'd rather discuss features we know nothing about as if they've been confirmed, for example, there's a thread called "What weapon will you attach to your mech?" we don't know that's possible or what we would even attach, it's just silly.
User avatar
Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am

Post » Tue May 08, 2012 10:17 pm

This actually sounds pretty good. This is one dream games; never-ending sandboxing in outer-space.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Tue May 08, 2012 10:32 pm

It's not that the community is awful, ?it's just that instead of discussing what we know about Starbound they'd rather discuss features we know nothing about as if they've been confirmed, for example, there's a thread called "What weapon will you attach to your mech?" we don't know that's possible or what we would even attach, it's just silly.
That's why they have a lot to say. :P

We don't know much, so there isn't much to discuss except hypothetical stuff like that.
User avatar
Emmi Coolahan
 
Posts: 3335
Joined: Wed Jan 24, 2007 9:14 pm

Post » Wed May 09, 2012 12:55 am

Some new info.

http://playstarbound.com/what-are-we-working-on-2/
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Tue May 08, 2012 1:45 pm

Lookin' good so far. :ohmy:
User avatar
ladyflames
 
Posts: 3355
Joined: Sat Nov 25, 2006 9:45 am

Post » Tue May 08, 2012 6:25 pm

Looks good. I'll make sure to keep an eye on it.
User avatar
Flutterby
 
Posts: 3379
Joined: Mon Sep 25, 2006 11:28 am

Next

Return to Othor Games