Things are gonna be different this time. Not going to use dawnstar chest and not gonna boost my stats or use trainers. Pretty much gonna put leveling on the back burner and just play my thief, gonna just wander around the land stealing anything that's not nailed down and if I can find a hammer gonna steal the nail down stuff also. Gonna get speech up 1st so can start selling stolen stuff.
Will join thief guild if I end up in rifted, gonna wait till my sneak is up some more before I do their quests. Mainly only doing thief like quests for awhile, good times.
Yeah, I just made my pure Ranger the other day and he's not going to use Smithing or Enchanting at all.
He's going to use Alchemy, but not spamming potions/poisons to level up, only create the one's I need.
A lot more fun this way, because you're not ridiculously overpowered.
Yep
I'm kinda just gonna travel around and be like oh cool a town let's see what stuff they got in there. If I get caught instead of reloading (unless I die) gonna run then come back after dark. I'm gonna be more thief then assassin, gonna try my best never to kill anyone unless I have to.
Same, I made the mistake of powerlevelling a conjuration mage. It just felt like poop eventually.
I started an Imperial pure ranger, no smithing, enchanting etc. Used an imperial bow and the imperial armor up until level 15. I'm currently level 22 with 70+ archery and 75 light armor. Stamina perk makes for nearly permanent running!
whats wrong with the dawnstar chest idk what you mean by this please explain...
It's a developers chest, they are usually hidden under maps or places you as a player can't reach. It has all the stuff thats in the shop at the front of the town and it respawns every 2 days. With it you have unlimited money, weapons, potions, enchantments etc, it makes the game super easy.
I hear you. I tinkered with this game for well over a month before settling down with a main character and a playstyle.
I'm saving all my materials in my character's house, but I won't be doing any smithing or high-end enchanting until very late in the game. The only smithing I do while leveling is item improvements. The only enchanting I'm doing is to disenchant what I find and to charge/use soul gems to power the magic items I find while exploring.
I prefer it this way because it keeps my character's relative power from suddenly skyrocketing. Also, it slows down leveling (because power-leveling smithing and enchanting will obviously pop you up a bunch of levels all at once). And it also it makes exploring even more fun because I find my upgrades in the world as I play. I did make a simple +6 magicka necklace and a +6 magicka ring early on, just to have something in those slots, but they were long ago replaced with drops.
ya im lvl 56 no with my glass sword doing 265 theres not really even much point in using my maxed sneak skill. im going to nerf my next character for sure. maybe a vampire, they are terribly underpowered for the drawbacks they have. plus having to feed would add a bit of roleplaying to this action adventure, its not food but the principal is the same (and health regen is lame, if anything vampires should have it and regular people shouldnt). and no smithing either that skill is too crazy, and it might make poisons usefull.