The script is as follows:
Scriptname LorkTestScript extends ObjectReference{Prevents the player from moving while attacking}Event OnInit() Debug.MessageBox("I live!") RegisterForAnimationEvent(Game.GetPlayer(), "AttackStart")endEventEvent OnAnimationEvent(ObjectReference akSource, string asEventName) Debug.MessageBox("I'm attacking")endEventNever mind the event handler for now; if the script is running at all I should at least see the first messagebox, shouldn't I?
