» Mon May 30, 2011 2:56 pm
Focus on what you want tbh, EW and science have a lot of perks just for themselves so take those if you wish to play to build.
Few points.
1. do you wish something completely new if so tag anything you did not in the first game, Medicine, survival, barter etc.
2. Do you wish a specific build a scientist woud take another intelligence skill imo, but a spy would go for sneak.
3. Are you looking to negate some penalties if so repair, medicine, barter, speech or survival will do this for any build.
4. What's your idea of fun, go for things that seem to fit that goal.
Traits for a single weapon build, for only a 5 point drawback and 25 point gain in usefull skills take Good natured.
It is worth its weight in cookies for any build early on imo.