p.s. please feel free to comment and point out any weakness you see. i appreciate it!
First playthrough:
Focus: Gambler with high gun skills
Special:
Luck- gambling
Agility - V.A.T.S., Small Guns
Intelligence- skill points
S: 6
P: 1
E: 5
C: 1
I: 9
A: 9
L: 9
Perks:
Comprehension
12 - Long haul- needs barter 70*
14 - Jerry rigging
Companions:
Rex
Craig Boone or Veronica
Traits:
Wild wasteland
Tag Skills:
Small guns
Repair
Second playthrough (hardcoe Mode):
Focus: gunner/melee with sneak
Special:
Strength- for carrying ammo
Endurance- unarmed, health
Intelligence, - Medicine, Repair, Science, skill points
Agility – small guns
S: 7
P: 4
E: 7
C: 4
I: 9
A: 8
L: 1
Perks:
Comprhension
8 – Cowboy
8 - Pack rat- needs barter 70*
12 - Long haul- needs barter 70*
14 - Jurry rigging
14 - Purifier
Companions:
ED-E
Raul or Lily
Traits:
20% more accurate 20% slower
Tag Skill possibilities:
Guns
Melee
Ammo bench
Survival
Science
Lock pick
