My starting stats

Post » Fri May 20, 2011 8:54 pm

I am trying to get together is an idea of what I might make my character like for FO:NV. so far based on the info i have gathered on the new game, here is a rough idea of what I am going for...

p.s. please feel free to comment and point out any weakness you see. i appreciate it!




First playthrough:
Focus: Gambler with high gun skills
Special:
Luck- gambling
Agility - V.A.T.S., Small Guns
Intelligence- skill points
S: 6
P: 1
E: 5
C: 1
I: 9
A: 9
L: 9
Perks:
Comprehension
12 - Long haul- needs barter 70*
14 - Jerry rigging
Companions:
Rex
Craig Boone or Veronica
Traits:
Wild wasteland
Tag Skills:
Small guns
Repair


Second playthrough (hardcoe Mode):
Focus: gunner/melee with sneak
Special:
Strength- for carrying ammo
Endurance- unarmed, health
Intelligence, - Medicine, Repair, Science, skill points
Agility – small guns
S: 7
P: 4
E: 7
C: 4
I: 9
A: 8
L: 1
Perks:
Comprhension
8 – Cowboy
8 - Pack rat- needs barter 70*
12 - Long haul- needs barter 70*
14 - Jurry rigging
14 - Purifier
Companions:
ED-E
Raul or Lily
Traits:
20% more accurate 20% slower
Tag Skill possibilities:
Guns
Melee
Ammo bench
Survival
Science
Lock pick

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Naomi Lastname
 
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Post » Sat May 21, 2011 6:23 am

Man, whats with the huge font?
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Kayleigh Williams
 
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Post » Sat May 21, 2011 1:10 pm

.
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Fanny Rouyé
 
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Post » Sat May 21, 2011 3:11 am

Imo, bad stats. No power gaming the first few plays, ruins the game.

Why not making something like you IRL?


Why the large text?
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Jodie Bardgett
 
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Post » Fri May 20, 2011 11:48 pm

Thats not huge, This is huge font!

Maybe a lil less complaining and a lil more helping people would be nice?

Well if you did type normal then more people may help you.
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Undisclosed Desires
 
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Post » Sat May 21, 2011 1:03 am

Wow, 1 perception. That's a good idea :facepalm:
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RObert loVes MOmmy
 
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