And i want to use the hanging rabbit static "Clutter\DeadAnimals\HangingRabbit01.nif" (cause i can't model)
At the moment when I drop the object in the world it just hangs there as if it's a static.
So I attached this script to the object and the debug gets called but the http://www.creationkit.com/SetMotionType_-_ObjectReference doesn't work..
Any ideas?
Scriptname hircineBlessingRabbitHavok extends ObjectReference Event OnLoad() Debug.Notification("rabbit load") self.SetMotionType(self.Motion_Dynamic)endEvent