Steam workshop and rules for player created content

Post » Tue Jun 19, 2012 8:59 am

I've noticed a distinct lack of skimpy mods on the steam workshop, which is refreshing.
However I've seen child-killing mods there.

Having though it over a little more, what is acceptable?

What if something equally revealing as the stock forsworn armor is released? Would that be taken down and the creator sanctioned? Because if so, that would be a discrepancy between bethesda's own work and that of users.
As much as I find the aforementioned types of mods ill suited to my taste, I can't support a double standard and I think this needs clearing up.

Is part of it steam's own regulation of what is acceptable? Are bethesda given any say in what they consider to be acceptible?
User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Tue Jun 19, 2012 9:59 am

What gives you the impression that Bethesda would seek the removal of a mod that creates armor as revealing as vanilla armor? That's like someone adding a house and Bethesda seeking the removal of that mod because only Bethesda can add houses; it's not okay for players to do it. It just doesn't make sense. As for the lack of skimpy mods... it's been like 12 hours since the CK was released. I'm sure there will be plenty of "skimpy mods" within the coming days or weeks.
User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Mon Jun 18, 2012 11:52 pm

What gives you the impression that Bethesda would seek the removal of a mod that creates armor as revealing as vanilla armor? That's like someone adding a house and Bethesda seeking the removal of that mod because only Bethesda can add houses; it's not okay for players to do it. It just doesn't make sense. As for the lack of skimpy mods... it's been like 12 hours since the CK was released. I'm sure there will be plenty of "skimpy mods" within the coming days or weeks.

I guess what I want to know is who chooses what to enforce.. Child killing mods are A-ok by valve apparently, whereas bethesda take issue with them.
User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Tue Jun 19, 2012 7:10 am

http://www.gamesas.com/topic/1343315-matureadvlt-content-guidelines/

Those are the rules posted under the CK forum. The sticky here really should get updated to include the same text (after it's updated to say Skyrim and not Fallout).
User avatar
saharen beauty
 
Posts: 3456
Joined: Wed Nov 22, 2006 12:54 am

Post » Mon Jun 18, 2012 6:49 pm

It may just be a case of Valve not having seen or gotten to that mod yet. We will have to see a forum moderator or Bethesda employee weigh in on the matter, barring the removal of the mod(s) in question from the Workshop.

Edit: Sniped
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Mon Jun 18, 2012 7:43 pm

http://www.gamesas.com/topic/1343315-matureadvlt-content-guidelines/

Those are the rules posted under the CK forum. The sticky here really should get updated to include the same text (after it's updated to say Skyrim and not Fallout).

You don't get me, what I mean is when censorship is enacted, is it done on Valve's terms or Bethesda's? or both?
User avatar
BRAD MONTGOMERY
 
Posts: 3354
Joined: Mon Nov 19, 2007 10:43 pm

Post » Tue Jun 19, 2012 4:31 am

I don't think it's an issue unless the creator of that mod tries to advertise the mod here. I don't think there is a rule banning such mods from existence, even on an official Mod directory like the Workshop... the rules only state you can't talk about them here.
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Tue Jun 19, 2012 5:10 am

I don't think it's an issue unless the creator of that mod tries to advertise the mod here. I don't think there is a rule banning such mods from existence, even on an official Mod directory like the Workshop... the rules only state you can't talk about them here.

I can't help but feel that these notorious and indeed popular mods are notable by their absense (even ones compliant with the forum guidelines, no aeriola etc), that's not a bad thing in itself, but I want to know on who's terms they are excluded.
User avatar
adam holden
 
Posts: 3339
Joined: Tue Jun 19, 2007 9:34 pm

Post » Tue Jun 19, 2012 6:24 am

I think it follows logic that if a popular and/or controversial mod is not ever mentioned here on these Bethesda forums, it's because of Bethesda's terms. I don't know how else to suggest this to you.
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Mon Jun 18, 2012 11:34 pm

I can't find the post right now but they did say that child killing mods won't be allowed, and if they find them they'll be taken down. Basically the post said that the same rules apply to the Workshop as here on the forums. If you can't post it here, they don't want it on the Workshop either.
User avatar
NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm

Post » Tue Jun 19, 2012 9:47 am

I think it follows logic that if a popular and/or controversial mod is not ever mentioned here on these Bethesda forums, it's because of Bethesda's terms. I don't know how else to suggest this to you.

I understand that fully, I'm referring to what is allowed on the workshop. (which is valve's distribution, not bethesda's)
User avatar
kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Mon Jun 18, 2012 8:48 pm

If they ban nvde mods, they'll lose 80% of the potential audience/traffic :lol:

God bless the Nexus!
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Tue Jun 19, 2012 9:32 am

But they'll make up for it with the other 90% of folks who don't want to see a site full of nvde mods :P
User avatar
Hussnein Amin
 
Posts: 3557
Joined: Sun Aug 05, 2007 2:15 am

Post » Mon Jun 18, 2012 10:51 pm

But they'll make up for it with the other 90% of folks who don't want to see a site full of nvde mods :tongue:
Nexus solved it perfectly. You can choose to include or exclude nvde mod in your search and preferences. Besides, 90% of the people WANT better bodies, revealing apparel, etc... The trend is expanding and it's really cross-gender, no longer limited to young male nerds.
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Tue Jun 19, 2012 6:42 am

Nexus solved it perfectly. You can choose to include or exclude nvde mod in your search and preferences. Besides, 90% of the people WANT better bodies, revealing apparel, etc... The trend is expanding and it's really cross-gender, no longer limited to young male nerds.
Yeah not perfectly. I still need to sift through countless skimpy armor and clothing mods whenever I am searching fro mods. Gets pretty annoying. There should be a tag for skimpy too imo. Or a tag for realistic armors or something to differentiate the two.
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Tue Jun 19, 2012 5:19 am

Nexus solved it perfectly. You can choose to include or exclude nvde mod in your search and preferences. Besides, 90% of the people WANT better bodies, revealing apparel, etc... The trend is expanding and it's really cross-gender, no longer limited to young male nerds.
Now includes older female nerds?

A consensus of the choir I think. It is easy to think that these mods are most desired when one is searching for them.

Me I don't care about the nudity - just better shapes - to a degree - one mod is enough for me most of the time - not 10 different ones to craft a body that has never existed.

But to play devils advocate ... couldn't steam just do a age check like they do for many games?
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Tue Jun 19, 2012 9:00 am

But to play devils advocate ... couldn't steam just do a age check like they do for many games?
Now that I think abot it... The mere need of a credit card to purchase on Steam implies that its users must be advlt, right? I mean, if parents leave their CC around for their sons to use, they really trust what their sons are doing, right?
:blink:
User avatar
Pants
 
Posts: 3440
Joined: Tue Jun 27, 2006 4:34 am

Post » Tue Jun 19, 2012 3:56 am

Valve doesn't have CC info for me. What then? :P
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Tue Jun 19, 2012 12:38 am

I'm pretty sure I ran some stats about 6 months ago and worked out something like 10% of downloads are for advlt-only content mods on the Nexus. Note that advlt-only content doesn't just mean nvde mods, it means NSFW mods and, as an example, Deadly Reflex is marked as an advlt-only mod. But sure, lets keep throwing out the crazy stats....over 9000% of people use nvde mods! ;)
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Tue Jun 19, 2012 7:26 am

I'm pretty sure I ran some stats about 6 months ago and worked out something like 10% of downloads are for advlt-only content mods on the Nexus. Note that advlt-only content doesn't just mean nvde mods, it means NSFW mods and, as an example, Deadly Reflex is marked as an advlt-only mod. But sure, lets keep throwing out the crazy stats....over 9000% of people use nvde mods! ;)

Well, 100% of players I know use nvde mods. ;) Though that list includes quite a few Daz3D and Renderosity artists, for them that comes with the profession. :D

In general: See what you can get away with, most of the rest will fit on Nexus, and the few things which will get you banned from both ... well, there are other sites for TES mods, you know? :)
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am


Return to V - Skyrim