It's still freezing ...

Post » Fri Apr 08, 2011 5:34 am

It freezes on the loading screen, freezes in the wasteland, freezes when the mission starts (Arizona Killer), freezes when I talk to NPCs, it freezes to black screen in battles....

I'm playing on a 6 month old P3 slim and this is the only game that is more of a struggle to try to play than actually play.

Fallout 3 was also a freezing mess but I was able to finish the game (a couple of times). This one I'm not sure I'll ever get there... (and yes, I manually save, toss the game data, have several separate files, all the things everyone suggests, to no avail).
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brian adkins
 
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Post » Thu Apr 07, 2011 8:17 pm

This freezing issue can't be fixed with a patch. It's the game engine in relation to the PS3 hardware that is at fault.

It's like patching a massive arterial bleeding with a small Hansaplast bandage.

Patching can only fix minor issues. I think you're better off without a patch, it only makes things worse.

Since I switched to PC after I experienced the freeze fest called: FO3GoTY, I'm much more zen now.

Better loading times, no more freezes and no more nervous breakdowns.

Sorry to break it to you this game engine simply isn't cut out for the PS3.


*edit* Not saying that playstation svcks, O' contrair! The game code for this platform svcks!
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A Dardzz
 
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Post » Thu Apr 07, 2011 9:24 pm

I don't think it has anything to do with the system. issues have been experienced both on the PC,360, and PS3.
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kirsty joanne hines
 
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Post » Fri Apr 08, 2011 12:02 am

I don't think it has anything to do with the system. issues have been experienced both on the PC,360, and PS3.

I think it does. I never had game-breaking freezes on PC. Can't say anything about 360 because I don't have any experience with this system. Minimum requirements of free RAM is 2Gig for PC. Dunno what the exact amount for the PS3 is (7 x 256KB RAM = 1792KB RAM free space in total). Although it's a different system it doesn't have that much RAM to work with, I believe.

Not that I'm an ICT professional but my guess is that Fallout apart from other games relies a lot more on memory processing and that's where it goes wrong, putting more stress on other components IMHO. Also I noticed that my save files tend to be a bit smaller in size for the PC version in comparison to my actual play-time but I could be mistaken.

Anyway, I keep my PC (also my PS3 for that matter) relatively spic and span: the surrounding physical environment plus registry, installed prg's, desktop, active services, startups, etc.

Funny thing is.. I own a laptop with medium to high requirements that Fallout needs, not a super fast gaming PC on steroids. Other than occasional CTD's, micro stutters, a few sporadic glitches/bugs, FO3GoTY and FONV vanilla perform a hell of a lot better on high settings than they do on my PS3. At least at the start the PS3 version works but after 50 or 100+ hours directly proportional to save game size it begins to fall apart.

Furthermore if major bugs do occur mods and console commands will fix these most of the time. Just saying: I'll stick with the PC edition for gamesas's gamebryo, saves a lot of headaches now and in the future.
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abi
 
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Post » Fri Apr 08, 2011 3:40 am

so it's safe to say PC is the best choice when it comes to playing NV? are there noticeably less freezes, or CTD's?
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Tiffany Carter
 
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Post » Thu Apr 07, 2011 11:28 pm

Sure I have a couple of CTD's or a few micro stutters sometimes, however I can live with that. Constant freezing and hard reseting my system? No Thanks...

So it's safe to say that Fallout crashes less frequent on PC. If you're machine isn't cluttered with junkware and whatnot of course. Some people tend to forget that and start complaining about bugs/crashes while it's their own fault most of the time.
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chirsty aggas
 
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Post » Fri Apr 08, 2011 3:34 am

Of course I have a couple of CDT's or a few micro stutters sometimes, however I can live with that. Constant freezing and hard reseting my system? No Thanks...


agreed. I need to upgrade my PC.
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Emily abigail Villarreal
 
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Post » Fri Apr 08, 2011 7:07 am

This freezing issue can't be fixed with a patch. It's the game engine in relation to the PS3 hardware that is at fault.

It's like patching a massive arterial bleeding with a small Hansaplast bandage.

Patching can only fix minor issues. I think you're better off without a patch, it only makes things worse.

Since I switched to PC after I experienced the freeze fest called: FO3GoTY, I'm much more zen now.

Better loading times, no more freezes and no more nervous breakdowns.

Sorry to break it to you this game engine simply isn't cut out for the PS3.


*edit* Not saying that playstation svcks, O' contrair! The game code for this platform svcks!



Have experienced the same thing...
I had more PS3 crashes with this
game than any other game I've
played so far on my new PS3...

Returned PS3 version and now only play PC..

It works quite well on my PC.. I've had very few crashes.. a few microsutters, a bit
of slowdown when around groups of NPCs, a few monsters getting stuck in terrain...
these are things I can live with without ruining the game for me...
other than that it's working fine..

I have not allowed any patches to be installed from steam... I leave steam in offline
mode all the time... heck, my gaming PC isn't even connected to internet... and
since it's working now, I figure why fix it right??? BTW, I also have numerous
community-created mods that modify the game and it still works just fine..

M
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SiLa
 
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Post » Fri Apr 08, 2011 9:35 am

I think a lot of it comes from the dialogue and routes of the NPC's because i notice that my npc's RUIN alot of my quest and sometimes lock-up my ps3 in the process.O and another thing 2 is that sometimes when you want a quest to go a certain way say because your trying to get a sweet weapon or something.That it completly rushes you into combat.I HATE THAT CRAP.Let me make the final decision not the freakin NPC.
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Leonie Connor
 
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