stop NPC from spawning on Linked ref?

Post » Thu Jun 21, 2012 8:05 am

Hi there folks.

I am using the default script that activates linked ref on NPC's death and it works well except the fact that the NPC always spawns on the linked ref.

Is there any way to stop the NPC from spawning on it?

Also is there a Creation Kit IRC channal

Thanks.
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Scott Clemmons
 
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Post » Thu Jun 21, 2012 5:57 am

I'm not exactly sure what you mean. Do you wan't an NPC to spawn on another NPC's death?
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Jade Payton
 
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Post » Thu Jun 21, 2012 6:00 am

I am using the script called defaultactivatelinkedrefondeath, it does what its name says it does but NPC's always seem to spawn on any ref you link it to.
In my case the linked ref is a door and I do not want the NPC to stand in the door way.
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Joanne Crump
 
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Post » Wed Jun 20, 2012 10:47 pm

NVM I created my own script to do what I want

Scriptname avaladoortrap extends ObjectReference  {opens door on death}ObjectReference Property valadoor  Auto  Event OnDeath(Actor akKiller)Self.valadoor.Activate(Self)gotoState("PostActivation")        endEventSTATE PostActivation    ;Do nothingEndState

Feel free to use it, it activates a object on actors death with out having to link it.
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Yung Prince
 
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