Suggestion on how to ....

Post » Thu Jun 21, 2012 6:00 am

eNLIGHT A FIRE BY USING A TORCH ?

Enlight a fire by using a torch ?

Basically I want to be able to put on a fire using a torch so the game must detect if the player is using a torch ( like if was a key or something ) and switch up enabling the fire ... the fire must not be changed in anyway because is needs to keep compatibility with other hypothermia and frostfall mods ...

I was thinking to explore the script of the sword to be placed in the Yssgramor dungeon or something like that ....

do you have any other things to suggest that perhaps could fit better?
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Love iz not
 
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Post » Thu Jun 21, 2012 8:10 pm

you could I guess use a container dummy box, when the player drops a torch in to the fire inventory (and really it should be the only allowable item) then when the item is detected you could turn the fireobject and bulb to active.

a better option would be using a trigger box player enabled only, and only if the player is holding a torch should it enable the fire effects.

Good luck, post up the results.
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Ross Zombie
 
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Post » Thu Jun 21, 2012 6:19 pm

Maybe when the player activates a firepit you run a script that checks the players Equiped Weapon and Sheild, if either of those are a torch, you activatethe fire

http://www.creationkit.com/GetEquippedShield_-_Actor
http://www.creationkit.com/GetEquippedWeapon_-_Actor

EDIT: Use the one below, should work a lot better!
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claire ley
 
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Post » Thu Jun 21, 2012 5:48 pm

You can use http://www.creationkit.com/GetEquippedItemType_-_Actor to see what the player has in each hand--a torch returns 11.
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Crystal Birch
 
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Post » Thu Jun 21, 2012 3:27 pm

You can use http://www.creationkit.com/GetEquippedItemType_-_Actor to see what the player has in each hand--a torch returns 11.

Was looking for that but couldnt find it, I would use this method, its much better then my previously submitted ones.
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Jonathan Braz
 
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Post » Thu Jun 21, 2012 5:24 pm

This has been done in the "Frostfall" mod. It is not turned on by default, you have to activate it in the configeration book.

Perhaps having a peek in the esp might answer your question. Or even better, Chesko seems like a nice bloke, if you ask nicely he might be able to reveal his secrets

- Hypno
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Floor Punch
 
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Post » Thu Jun 21, 2012 9:00 am

Chesko told me he didnt implement this feture if I understood him well , and anyway I need it into my own mod I can't merge his mod into mine ...

I will try that thing of torch ...
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Emmi Coolahan
 
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Post » Thu Jun 21, 2012 10:59 am

I didn't mean merge his mod into yours, I meant have a look in the esp of that mod for an idea of how he accomplished it

- Hypno
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Ells
 
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