Summon Werewolf Crashes

Post » Tue Jun 19, 2012 9:30 am

My son and I have been creating some Mods and tried to create a "Summon Werewolf" spell.

We got it all working, but when the spell duration ends and the werewolf disappears, we get a CTD.

I've gone over everything we did, replacing the "new" werewolf components with components we know work (Flame Atronachs, deadra, etc) - everything we've done SHOULD work. In the end the problem seems to be related to the Werewolfbeast race, and the head/shield morph settings. If I clone the Werewolfbeast race, and leave the morphing off, we summon an 'invisible' werewolf and after the spell duration runs out it disappears fine, no CTD. As soon as we select the werewolfbeast morphing, the crash starts happening again.

I've found references to similar problems elsewhere but no answers/suggestions. Any help would be appreciated.

Thanks!
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matt white
 
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Post » Tue Jun 19, 2012 12:18 am

Not sure about your other problems but if you cloned the werewolf race set the Copied Data -> Armor Race to the werewolf race so it has all of its body parts and such. You may also need to set the Morph Race, but I'm not sure what that does or if it has anything to do with werewolf morphing. Good luck
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Loane
 
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