» Sun May 15, 2011 9:55 pm
I don't really care one way or the other. For animal companions, I really prefer them to be unkillable or at least essential, otherwise I find they are more trouble than they are worth. As for other companions, if they die and I liked them, I'll probably reload (God knows I did it enough with Dogmeat in FO1, till I gave up after his repeated suicides in the Master's base), if I didn't like them, or had no opinion one way or the other, they can stay dead.
And I have left companions to die before, or killed them myself. One too many bursts in the back in FO1 or 2, and I had no problem aiming at the eye at point blank range with a submachine gun and "firing" my traveling companion. Marcus in particular seemed to have trouble grasping the concept that his Bozar pretty well could one shot any enemy in the game and who ever happened to be standing in front of, behind, near, down range, etc. would also die. Guess who "who ever" often was. :swear: Marcus would often get me in trouble when we would be trying to rescue slaves or merchants from raiders and he would pulp one of the people we were supposed to save while also killing a raider. We would then have to fight everyone, and in the end would be the only ones left standing in a bloody field of corpses. I can only imagine the look my character would be giving Marcus, and the deep accompanying sigh as my character shook his head. :glare: