» Thu May 31, 2012 12:43 pm
So the fps limiter does work for you. For some reason you just get fps boost from running in windowed mode. That's really funny, because it should be opposite, as a window receive less attention from the OS than a fullscreen application. I love SBW, but I get some fps drop using it, so it's fullscreen and Afterburner Beta's fps limiter all the way. Also works in any game, and there are other games that have this issue too. For instance source games, if you have powerful enough hardware, even with vsync enabled will actually render over 100fps for very brief moments of time, resulting in stutter, even though they should be capping at 60fps (if you have a source game, it's a coll experiment to do). Start the game, open the console type cl_showfps 1. Look at your fps as you walk around. There are times when the fps will spike to well over 100fps (for fractions of a second and cause stutter). So using the fps limiter to cap the game at 60fps, completely resolves the issue. Try it!